Пример #1
0
        public static bool isMarkerVisible(MarkerType marker)
        {
            GameObject       markerObj = referenceDict [marker];
            MarkerVisibility markerVis = markerObj.GetComponent <MarkerVisibility> ();

            return(markerVis.isVisible);
        }
Пример #2
0
        public static void setMarkerVisibility(MarkerType marker, bool value)
        {
            GameObject       markerObj = referenceDict [marker];
            MarkerVisibility markerVis = markerObj.GetComponent <MarkerVisibility> ();

            if (value)
            {
                markerVis.Show();
            }
            else
            {
                markerVis.RCSBAToggle = false;
            }
            switch (marker)
            {
            case MarkerType.CoM:
                Settings.show_marker_com = value;
                break;

            case MarkerType.DCoM:
                Settings.show_marker_dcom = value;
                break;

            case MarkerType.ACoM:
                Settings.show_marker_acom = value;
                break;
            }
        }