Наследование: QPaintDevice, IDisposable
Пример #1
0
 public QGLFramebufferObject(int width, int height, QGLFramebufferObject.Attachment attachment)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("QGLFramebufferObject$$$", "QGLFramebufferObject(int, int, QGLFramebufferObject::Attachment)", typeof(void), typeof(int), width, typeof(int), height, typeof(QGLFramebufferObject.Attachment), attachment);
 }
Пример #2
0
 public QGLFramebufferObject(QSize size, QGLFramebufferObject.Attachment attachment)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("QGLFramebufferObject#$", "QGLFramebufferObject(const QSize&, QGLFramebufferObject::Attachment)", typeof(void), typeof(QSize), size, typeof(QGLFramebufferObject.Attachment), attachment);
 }
Пример #3
0
 public static void BlitFramebuffer(QGLFramebufferObject target, QRect targetRect, QGLFramebufferObject source, QRect sourceRect)
 {
     staticInterceptor.Invoke("blitFramebuffer####", "blitFramebuffer(QGLFramebufferObject*, const QRect&, QGLFramebufferObject*, const QRect&)", typeof(void), typeof(QGLFramebufferObject), target, typeof(QRect), targetRect, typeof(QGLFramebufferObject), source, typeof(QRect), sourceRect);
 }
Пример #4
0
 public QGLFramebufferObject(QSize size, QGLFramebufferObject.Attachment attachment, int target, int internal_format)
     : this((Type) null)
 {
     CreateProxy();
     interceptor.Invoke("QGLFramebufferObject#$$$", "QGLFramebufferObject(const QSize&, QGLFramebufferObject::Attachment, GLenum, GLenum)", typeof(void), typeof(QSize), size, typeof(QGLFramebufferObject.Attachment), attachment, typeof(int), target, typeof(int), internal_format);
 }
 public void SetAttachment(QGLFramebufferObject.Attachment attachment)
 {
     interceptor.Invoke("setAttachment$", "setAttachment(QGLFramebufferObject::Attachment)", typeof(void), typeof(QGLFramebufferObject.Attachment), attachment);
 }