public override void CopyCustomBiomesTo(Player other) { FortressBiome modOther = other.GetModPlayer <FortressBiome>(); modOther.TheFortress = TheFortress; }
public override bool CustomBiomesMatch(Player other) { FortressBiome modOther = other.GetModPlayer <FortressBiome>(); return(TheFortress == modOther.TheFortress); }