Пример #1
0
 protected override void GenerateVertexConnections()
 {
     for (int i = 0; i < this.NodeCount; i++)
     {
         QGEdge edge = this.PerimeterVertexList[i].CreateEdgeIfAbsent(this.PerimeterVertexList[(i + 1 < this.NodeCount) ? i + 1 : 0]);
         edge.UserDeletable = false;
     }
 }
Пример #2
0
 public QGEdgeLabelEventArgs(QGEdge edge)
 {
     this.Edge = edge;
 }