public QSECommand() { if (Instance == null) { Instance = FindObjectOfType(typeof(QSECommand)) as QSECommand; if (Instance == null) { GameObject qse_command = new GameObject("QSECommand"); Instance = qse_command.GetOrAddComponent <QSECommand>(); } } }
public void Awake() { Instance = this; DevConsole.RegisterConsoleCommand(this, "qseconfig", false, false); SNLogger.Log($"[{QSEConfig.PROGRAM_NAME}] {Message}"); }
public void Awake() { Instance = this; DevConsole.RegisterConsoleCommand(this, "qseconfig", false, false); SNLogger.Log(Message); }