EmptyPixel() публичный статический Метод

Returns try if the given pixel is empty (i.e. black)
public static EmptyPixel ( BitmapData bitmapData, int px, int py ) : bool
bitmapData System.Drawing.Imaging.BitmapData
px int
py int
Результат bool
Пример #1
0
        private static void RetargetGlyphRectangleInwards(BitmapData bitmapData, QFontGlyph glyph, bool setYOffset, byte alphaTolerance)
        {
            int startX, endX;
            int startY, endY;

            var rect = glyph.rect;

            EmptyDel emptyPix;

            if (bitmapData.PixelFormat == PixelFormat.Format32bppArgb)
                emptyPix = delegate(BitmapData data, int x, int y) { return QBitmap.EmptyAlphaPixel(data, x, y, alphaTolerance); };
            else
                emptyPix = delegate(BitmapData data, int x, int y) { return QBitmap.EmptyPixel(data, x, y); };


            unsafe
            {

                for (startX = rect.X; startX < bitmapData.Width; startX++)
                    for (int j = rect.Y; j < rect.Y + rect.Height; j++)
                        if (!emptyPix(bitmapData, startX, j))
                            goto Done1;
                Done1:

                for (endX = rect.X + rect.Width; endX >= 0; endX--)
                    for (int j = rect.Y; j < rect.Y + rect.Height; j++)
                        if (!emptyPix(bitmapData, endX, j))
                            goto Done2;
                Done2:

                for (startY = rect.Y; startY < bitmapData.Height; startY++)
                    for (int i = startX; i < endX; i++)
                        if (!emptyPix(bitmapData, i, startY))
                            goto Done3;
                            
                Done3:

                for (endY = rect.Y + rect.Height; endY >= 0; endY--)
                    for (int i = startX; i < endX; i++)
                        if (!emptyPix(bitmapData, i, endY))
                            goto Done4;
                Done4:;


            }

            if (endY < startY)
                startY = endY = rect.Y;

            if (endX < startX)
                startX = endX = rect.X;

            glyph.rect = new Rectangle(startX, startY, endX - startX + 1, endY - startY + 1);

            if (setYOffset)
                glyph.yOffset = glyph.rect.Y;

        }
Пример #2
0
        private static void RetargetGlyphRectangleOutwards(BitmapData bitmapData, QFontGlyph glyph, bool setYOffset, byte alphaTolerance)
        {
            int startX, endX;
            int startY, endY;

            var rect = glyph.rect;

            EmptyDel emptyPix;

            if (bitmapData.PixelFormat == PixelFormat.Format32bppArgb)
            {
                emptyPix = delegate(BitmapData data, int x, int y) { return(QBitmap.EmptyAlphaPixel(data, x, y, alphaTolerance)); }
            }
            ;
            else
            {
                emptyPix = delegate(BitmapData data, int x, int y) { return(QBitmap.EmptyPixel(data, x, y)); }
            };

            unsafe
            {
                for (startX = rect.X; startX >= 0; startX--)
                {
                    bool foundPix = false;
                    for (int j = rect.Y; j <= rect.Y + rect.Height; j++)
                    {
                        if (!emptyPix(bitmapData, startX, j))
                        {
                            foundPix = true;
                            break;
                        }
                    }

                    if (!foundPix)
                    {
                        startX++;
                        break;
                    }
                }

                for (endX = rect.X + rect.Width; endX < bitmapData.Width; endX++)
                {
                    bool foundPix = false;
                    for (int j = rect.Y; j <= rect.Y + rect.Height; j++)
                    {
                        if (!emptyPix(bitmapData, endX, j))
                        {
                            foundPix = true;
                            break;
                        }
                    }

                    if (!foundPix)
                    {
                        endX--;
                        break;
                    }
                }

                for (startY = rect.Y; startY >= 0; startY--)
                {
                    bool foundPix = false;
                    for (int i = startX; i <= endX; i++)
                    {
                        if (!emptyPix(bitmapData, i, startY))
                        {
                            foundPix = true;
                            break;
                        }
                    }

                    if (!foundPix)
                    {
                        startY++;
                        break;
                    }
                }

                for (endY = rect.Y + rect.Height; endY < bitmapData.Height; endY++)
                {
                    bool foundPix = false;
                    for (int i = startX; i <= endX; i++)
                    {
                        if (!emptyPix(bitmapData, i, endY))
                        {
                            foundPix = true;
                            break;
                        }
                    }

                    if (!foundPix)
                    {
                        endY--;
                        break;
                    }
                }
            }

            glyph.rect = new Rectangle(startX, startY, endX - startX + 1, endY - startY + 1);

            if (setYOffset)
            {
                glyph.yOffset = glyph.rect.Y;
            }
        }
Пример #3
0
        private static void RetargetGlyphRectangleInwards(BitmapData bitmapData, QFontGlyph glyph, bool setYOffset)
        {
            int startX, endX;
            int startY, endY;

            var rect = glyph.rect;

            EmptyDel emptyPix;

            if (bitmapData.PixelFormat == PixelFormat.Format32bppArgb)
            {
                emptyPix = delegate(BitmapData data, int x, int y) { return(QBitmap.EmptyAlphaPixel(data, x, y)); }
            }
            ;
            else
            {
                emptyPix = delegate(BitmapData data, int x, int y) { return(QBitmap.EmptyPixel(data, x, y)); }
            };


            unsafe
            {
                for (startX = rect.X; startX < bitmapData.Width; startX++)
                {
                    for (int j = rect.Y; j <= rect.Y + rect.Height; j++)
                    {
                        if (!emptyPix(bitmapData, startX, j))
                        {
                            goto Done1;
                        }
                    }
                }
Done1:

                for (endX = rect.X + rect.Width; endX >= 0; endX--)
                {
                    for (int j = rect.Y; j <= rect.Y + rect.Height; j++)
                    {
                        if (!emptyPix(bitmapData, endX, j))
                        {
                            goto Done2;
                        }
                    }
                }
Done2:

                for (startY = rect.Y; startY < bitmapData.Height; startY++)
                {
                    for (int i = startX; i <= endX; i++)
                    {
                        if (!emptyPix(bitmapData, i, startY))
                        {
                            goto Done3;
                        }
                    }
                }

Done3:

                for (endY = rect.Y + rect.Height; endY >= 0; endY--)
                {
                    for (int i = startX; i <= endX; i++)
                    {
                        if (!emptyPix(bitmapData, i, endY))
                        {
                            goto Done4;
                        }
                    }
                }
                Done4 :;
            }



            glyph.rect = new Rectangle(startX, startY, endX - startX + 1, endY - startY + 1);

            if (setYOffset)
            {
                glyph.yOffset = glyph.rect.Y;
            }
        }