public static void Before_receiveLeftClick(ShopMenu __instance, int x, int y, int ___sellPercentage) { try { if (Game1.activeClickableMenu == null) { return; } if (__instance is ShopMenu) { if (__instance.heldItem == null && __instance.onSell == null) { Item itemToSell = __instance.inventory.leftClick(x, y, null, false); if (itemToSell != null) { int price = CalculatePrice(___sellPercentage, itemToSell); QuestCheckers.CheckSellQuests(itemToSell, price); __instance.inventory.leftClick(x, y, itemToSell, false); } } } } catch (Exception ex) { QuestEssentialsMod.ModMonitor .Log( $"Error in {nameof(Before_receiveLeftClick)} harmony patch: {ex}", LogLevel.Error ); } }
public static void Before_set_Money(Farmer __instance, int value) { int oldMoney = __instance._money; if (value <= oldMoney) { return; } QuestCheckers.CheckEarnQuests(value - oldMoney); }
public static void Before_receiveRightClick(ShopMenu __instance, int x, int y) { try { if (Game1.activeClickableMenu == null) { return; } if (__instance is ShopMenu) { if (__instance.heldItem == null && __instance.onSell == null) { Item itemToSell = __instance.inventory.rightClick(x, y, null, false, false); if (itemToSell != null) { QuestCheckers.CheckSellQuests(itemToSell); if (itemToSell.Stack == 1) { __instance.inventory.leftClick(x, y, itemToSell, false); } } } } } catch (Exception ex) { QuestEssentialsMod.ModMonitor .Log( $"Error in {nameof(Before_receiveRightClick)} harmony patch: {ex}", LogLevel.Error ); } }