Пример #1
0
        public void OnSkyboxSelected(string skyboxPath)
        {
            // Update text
            this.skyBoxButton.GetComponentInChildren <TextMeshProUGUI>().text = SkyboxHandler.GetSkyboxNameFromPath(skyboxPath);

            // Save config with new skybox selection
            if (!this.config.background.Equals(skyboxPath, StringComparison.OrdinalIgnoreCase))
            {
                this.config.background = skyboxPath;
                ConfigPersistence.SaveConfig(this.config);
            }
        }
Пример #2
0
        private void PersistConfig()
        {
            bool saveConfig = false;

            // Update grid size
            var cols = (int)gridCols.GetComponent <Slider>().value;
            var rows = (int)gridRows.GetComponent <Slider>().value;

            if (cols != this.config.gridSize.cols ||
                rows != this.config.gridSize.rows)
            {
                this.config.gridSize.cols = cols;
                this.config.gridSize.rows = rows;
                saveConfig = true;
            }

            // Update 2D toggle
            var show2D = this.show2DToggle.GetComponent <Toggle>().isOn;

            if (show2D != this.config.show2D)
            {
                this.config.show2D = show2D;
                saveConfig         = true;
            }

            // Update auto tab mode
            string tabAutoMode;

            if (this.tabsAutoTop.isOn)
            {
                tabAutoMode = Config.Category_Top;
            }
            else if (this.tabsAutoLeft.isOn)
            {
                tabAutoMode = Config.Category_Left;
            }
            else if (this.tabsAutoRight.isOn)
            {
                tabAutoMode = Config.Category_Right;
            }
            else
            {
                tabAutoMode = Config.Category_Off;
            }

            if (!this.config.autoCategory.Equals(tabAutoMode, StringComparison.OrdinalIgnoreCase))
            {
                this.config.autoCategory = tabAutoMode;
                saveConfig = true;
            }

            // Update auto tab mode
            string tabCustomMode;

            if (this.tabsCustomTop.isOn)
            {
                tabCustomMode = Config.Category_Top;
            }
            else if (this.tabsCustomLeft.isOn)
            {
                tabCustomMode = Config.Category_Left;
            }
            else if (this.tabsCustomRight.isOn)
            {
                tabCustomMode = Config.Category_Right;
            }
            else
            {
                tabCustomMode = Config.Category_Off;
            }

            if (!this.config.customCategory.Equals(tabCustomMode, StringComparison.OrdinalIgnoreCase))
            {
                this.config.customCategory = tabCustomMode;
                saveConfig = true;
            }

            // Persist configuration & re-populate
            if (saveConfig)
            {
                ConfigPersistence.SaveConfig(this.config);
            }

            // If we touched the config file or we deleted the hidden apps file, re-populate the grid
            if (saveConfig || deletedHiddenAppsFile)
            {
                Debug.Log("Re-populating panel");
                SceneManager.LoadScene(SceneManager.GetActiveScene().name);
            }
        }