public CartesianVector <T> UnitVector() { var newVector = new CartesianVector <T>(this); newVector.Magnitude = 1; return(newVector); }
public CartesianVector(CartesianVector <T> vector) : base(vector.Data) { }
public LocatedCartesianVector(Coordinates.ICoordinate <T> location, CartesianVector <T> vector) : base(vector) { Location = location; }