public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { AssetLinkDrawer.DrawAssetObjectSelector(position, property, label, typeof(CharacterSpecAsset)); }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { AssetLinkDrawer.DrawAssetObjectSelector(position, property, label, typeof(PolygonColliderAsset)); }