Пример #1
0
 public void MouseInput()
 {
     if (Mouse.GetState().LeftButton == ButtonState.Pressed && !pressedLeft && mainNode.rect.Contains(Mouse.GetState().Position))
     {
         pressedLeft = true;
         BoundingVolume bv = new BoundingVolume(Mouse.GetState().Position, new Point(Game1.r.Next(-3, 3), Game1.r.Next(-3, 3)), mainNode);
         Adicionar(bv);
         Node.selected = null;
     }
     if (Mouse.GetState().LeftButton == ButtonState.Released)
     {
         pressedLeft = false;
     }
     if (Mouse.GetState().RightButton == ButtonState.Pressed && !pressedRight && mainNode.rect.Contains(Mouse.GetState().Position))
     {
         pressedRight = true;
         checkBV      = new BoundingVolume(Mouse.GetState().Position, Point.Zero, null);
         Consultar(checkBV);
     }
     if (Mouse.GetState().RightButton == ButtonState.Released)
     {
         pressedRight = false;
     }
 }
Пример #2
0
 public void ClearCheck()
 {
     checkBV       = null;
     Node.selected = null;
 }
Пример #3
0
 public void Consultar(BoundingVolume bv)
 {
     mainNode.CheckChildren(bv);
 }
Пример #4
0
 public void Adicionar(BoundingVolume bv)
 {
     bvList.Add(bv);
 }