Пример #1
0
        private void compareRefreshLists(RenderableObjectList newList, RenderableObjectList curList)
        {
            ArrayList addList = new ArrayList();
            ArrayList delList = new ArrayList();

            foreach (RenderableObject newObject in newList.ChildObjects)
            {
                bool foundObject = false;
                foreach (RenderableObject curObject in curList.ChildObjects)
                {
                    string xmlSource = curObject.MetaData["XmlSource"] as string;

                    if (xmlSource != null && xmlSource == m_DataSource && newObject.Name == curObject.Name)
                    {
                        foundObject = true;
                        UpdateRenderable(curObject, newObject);
                        break;
                    }
                }

                if (!foundObject)
                {
                    addList.Add(newObject);
                }
            }

            foreach (RenderableObject curObject in curList.ChildObjects)
            {
                bool foundObject = false;
                foreach (RenderableObject newObject in newList.ChildObjects)
                {
                    string xmlSource = newObject.MetaData["XmlSource"] as string;
                    if (xmlSource != null && xmlSource == m_DataSource && newObject.Name == curObject.Name)
                    {
                        foundObject = true;
                        break;
                    }
                }

                if (!foundObject)
                {
                    string src = (string)curObject.MetaData["XmlSource"];

                    if (src != null || src == m_DataSource)
                    {
                        delList.Add(curObject);
                    }
                }
            }

            foreach (RenderableObject o in addList)
            {
                curList.Add(o);
            }

            foreach (RenderableObject o in delList)
            {
                curList.Remove(o);
            }
        }
Пример #2
0
        /// <summary>
        /// Enables layer with specified name
        /// 使图层可以用 。
        /// </summary>
        /// <returns>False if layer not found.</returns>
        public virtual bool Enable(string name)
        {
            if (name == null || name.Length == 0)
            {
                return(true);
            }

            string lowerName = name.ToLower();

            foreach (RenderableObject ro in m_children)
            {
                if (ro.Name.ToLower() == lowerName)
                {
                    ro.IsOn = true;
                    return(true);
                }

                RenderableObjectList rol = ro as RenderableObjectList;
                if (rol == null)
                {
                    continue;
                }

                // Recurse down
                if (rol.Enable(name))
                {
                    rol.isOn = true;
                    return(true);
                }
            }

            return(false);
        }
Пример #3
0
        private void UpdateRenderable(RenderableObject oldRenderable, RenderableObject newRenderable)
        {
            if (oldRenderable is Icon && newRenderable is Icon)
            {
                Icon oldIcon = (Icon)oldRenderable;
                Icon newIcon = (Icon)newRenderable;

                oldIcon.SetPosition((float)newIcon.Latitude, (float)newIcon.Longitude, (float)newIcon.Altitude);
            }
            else if (oldRenderable is RenderableObjectList && newRenderable is RenderableObjectList)
            {
                RenderableObjectList oldList = (RenderableObjectList)oldRenderable;
                RenderableObjectList newList = (RenderableObjectList)newRenderable;

                compareRefreshLists(newList, oldList);
            }
        }
Пример #4
0
        /// <summary>
        /// 删除一个图层。
        /// </summary>
        public virtual void Delete()
        {
            RenderableObjectList list = this.ParentList;

            string xmlConfigFile = (string)this.MetaData["XmlSource"];

            if (this.ParentList.Name == "Earth")
            {
                string message = "是否删除图层 '" + this.Name + "' ?";
                if (DialogResult.Yes != MessageBox.Show(message, "删除图层", MessageBoxButtons.YesNo, MessageBoxIcon.Warning,
                                                        MessageBoxDefaultButton.Button2))
                {
                    return;
                }
                this.ParentList.Remove(this);
            }
            else
            {
                throw new Exception("无法删除此图层");
            }
        }
Пример #5
0
        /// <summary>
        /// Add a child object to this layer.
        /// 添加一个 孩子 到这个图层。
        /// </summary>
        public virtual void Add(RenderableObject ro)
        {
            try
            {
                lock (this.m_children.SyncRoot)
                {
                    RenderableObjectList dupList   = null;
                    RenderableObject     duplicate = null;
                    ro.ParentList = this;
                    foreach (RenderableObject childRo in m_children)
                    {
                        if (childRo is RenderableObjectList && childRo.Name == ro.Name)
                        {
                            dupList = (RenderableObjectList)childRo;
                            break;
                        }
                        else if (childRo.Name == ro.Name)
                        {
                            duplicate = childRo;
                            break;
                        }
                    }

                    if (dupList != null)
                    {
                        RenderableObjectList rol = (RenderableObjectList)ro;

                        foreach (RenderableObject childRo in rol.ChildObjects)
                        {
                            dupList.Add(childRo);
                        }
                    }
                    else
                    {
                        if (duplicate != null)
                        {
                            for (int i = 1; i < 100; i++)
                            {
                                ro.Name = string.Format("{0} [{1}]", duplicate.Name, i);
                                bool found = false;
                                foreach (RenderableObject childRo in m_children)
                                {
                                    if (childRo.Name == ro.Name)
                                    {
                                        found = true;
                                        break;
                                    }
                                }

                                if (!found)
                                {
                                    break;
                                }
                            }
                        }

                        m_children.Add(ro);
                    }
                    SortChildren();
                }
            }
            catch
            {
            }
        }