Пример #1
0
        /// <summary>
        /// The method makes an asynchronous request of the backend configuration data.
        /// When the request is answered, the <see cref="OnConfigurationAvailable"/>
        /// callback will be called.
        /// The <see cref="BackendConfiguration"/> is cached in order to improve subsequent calls.
        /// To clear cached configuration use the <see cref="ClearBackendConfig"/> method.
        /// </summary>
        /// <param name="onConfigurationAvailable">The callback called when the configuration is available</param>
        public void RequestBackendConfig(OnConfigurationAvailable onConfigurationAvailable)
        {
            if (_backendConfig != null)
            {
                onConfigurationAvailable(_backendConfig);
                return;
            }

            // Request
            UnityWebRequest www;

            // Check if other config request is running
            if (_backendConfigRequest != null)
            {
                www = _backendConfigRequest.webRequest;
            }
            else
            {
                www = UnityWebRequest.Get(server + "/api/backend/configuration");
                _backendConfigRequest = www.SendWebRequest();
            }

            _backendConfigRequest.completed += (_) => {
                _backendConfigRequest = null;
#if UNITY_EDITOR
                if (verbose)
                {
                    Debug.Log("text: " + www.downloadHandler.text);
                }
#endif
                if (www.responseCode == 200)
                {
                    _backendConfig = BackendConfiguration.CreateFromJSON(GetResultJSON(www.downloadHandler.text));
                    onConfigurationAvailable(_backendConfig);
                }
                else
                {
                    string responseCodeMessage = $"Response Code: {www.responseCode}";
                    if (www.responseCode == 500)
                    {
                        responseCodeMessage += " - Internal server error.";
                        if (!string.IsNullOrEmpty(apiTokenString))
                        {
                            responseCodeMessage += "\nIf you are using simulator, consider not to use apiTokenString.";
                        }
                    }

                    Debug.LogError(responseCodeMessage);
                    throw new System.Exception(responseCodeMessage);
                }
            };
        }
Пример #2
0
 private void Awake()
 {
     _instance      = this;
     _backendConfig = null;
 }
Пример #3
0
 public void ClearBackendConfig()
 {
     _backendConfig = null;
     _backendConfigRequest?.webRequest?.Dispose();
     _backendConfigRequest = null;
 }