Пример #1
0
        public ConvolutionalLayer(int fsize, int numf, int stride, SpatialLayer prev, ActivationFunction <Matrix <float> > activation)
            : base(prev.SideLength / stride, numf)
        {
            Activation = activation;
            var vb = Vector <float> .Build;
            var mb = Matrix <float> .Build;

            _values = new Matrix <float> [ChannelCount];
            for (int i = 0; i < _values.Length; i++)
            {
                _values[i] = Matrix <float> .Build.Dense(SideLength, SideLength);
            }
            Biases  = vb.Dense(ChannelCount, Functions.BiasInitValue(activation));
            Weights = new Matrix <float> [prev.ChannelCount][];
            for (int i = 0; i < Weights.Length; i++)
            {
                Weights[i] = new Matrix <float> [ChannelCount];
                for (int j = 0; j < Weights[i].Length; j++)
                {
                    Weights[i][j] = mb.Random(fsize, fsize, Normal.WithMeanStdDev(0.0,
                                                                                  Functions.WeightInitStdDev(2 * SideLength * SideLength, activation)));
                }
            }
            Prev       = prev;
            Stride     = stride;
            FilterSize = fsize;
            _cache     = mb.Dense(fsize, fsize);
            _conv      = mb.Dense(prev.SideLength + fsize - 1, prev.SideLength + fsize - 1);
            _offset    = fsize / 2;
            if (prev.ChannelCount > 1) // No buffer needed if there is only 1 input channel.
            {
                _buffer = mb.Dense(SideLength, SideLength);
            }
        }
Пример #2
0
 public FlattenLayer(SpatialLayer prev)
 {
     Prev    = prev;
     X       = prev.SideLength;
     Y       = prev.SideLength;
     Z       = prev.ChannelCount;
     _size   = prev.SideLength * prev.SideLength * prev.ChannelCount;
     _values = Vector <float> .Build.Dense(_size);
 }
Пример #3
0
 public MeanPoolLayer(int size, SpatialLayer prev) : base(prev.SideLength / size, prev.ChannelCount)
 {
     _values = new Matrix <float> [ChannelCount];
     for (int i = 0; i < _values.Length; i++)
     {
         _values[i] = Matrix <float> .Build.Dense(SideLength, SideLength);
     }
     Prev     = prev;
     PoolSize = size;
     _area    = size * size;
 }
Пример #4
0
 public MaxPoolLayer(int size, SpatialLayer prev) : base(prev.SideLength / size, prev.ChannelCount)
 {
     _values = new Matrix <float> [ChannelCount];
     for (int i = 0; i < _values.Length; i++)
     {
         _values[i] = Matrix <float> .Build.Dense(SideLength, SideLength);
     }
     Prev         = prev;
     PoolSize     = size;
     Distribution = new Matrix <float> [prev.ChannelCount];
     for (int i = 0; i < Distribution.Length; i++)
     {
         Distribution[i] = Matrix <float> .Build.Sparse(prev.SideLength, prev.SideLength);
     }
 }
Пример #5
0
 public ConvolutionalNetwork(int matsize, int vecsize, int depth, int labels, params CNNArgs[] args)
 {
     _matsize               = matsize;
     _vecsize               = vecsize;
     _depth                 = depth;
     _labels                = labels;
     _args                  = args;
     InputLayer             = new SpatialLayer(matsize, depth);
     ConvolutionalLayers    = new ConvolutionalLayer[args.Length];
     SubSampleLayers        = new MeanPoolLayer[args.Length];
     ConvolutionalLayers[0] = new ConvolutionalLayer(args[0].FilterSize, args[0].FilterCount, args[0].Stride, InputLayer, Functions.Rectifier2D);
     SubSampleLayers[0]     = new MeanPoolLayer(args[0].PoolLayerSize, ConvolutionalLayers[0]);
     for (int i = 1; i < args.Length; i++)
     {
         ConvolutionalLayers[i] = new ConvolutionalLayer(args[i].FilterSize, args[i].FilterCount, args[i].Stride, SubSampleLayers[i - 1], Functions.Rectifier2D);
         SubSampleLayers[i]     = new MeanPoolLayer(args[i].PoolLayerSize, ConvolutionalLayers[i]);
     }
     FlattenLayer      = new FlattenLayer(SubSampleLayers[SubSampleLayers.Length - 1]);
     VectorInput       = new InputLayer(vecsize);
     LinearHiddenLayer = new DenseLayer(vecsize, VectorInput, Functions.Sigmoid);
     CombinationLayer  = new TreeLayer(FlattenLayer.Size(), vecsize);
     OutputLayer       = new DenseLayer(labels, CombinationLayer, Functions.Identity);
 }