public AudioCue(Cue cue) { _workspaceID = cue._workspaceID; _uniqueID = cue._uniqueID; _number = cue._number; _name = cue._name; _type = cue._type; _colorName = cue._colorName; _flagged = cue._flagged; _armed = cue._armed; }
public frm_Cue(Cue holdingCue) { cue = holdingCue; InitializeComponent(); if (cue != null) { lbl_CueName.Text = "Cue Name: " + cue.name; lbl_CueNumber.Text = "Cue Number: " + cue.number; lbl_CueType.Text = "Cue Type: " + cue.type; } }
private void PopulateWorkspaces(Cue parentCue, TreeNode parentNode) { foreach (Cue cue in parentCue.cues) { TreeNode cueNode = new TreeNode(cue.name + " (" + cue.type + ")"); cueNode.Name = cue.uniqueID; parentNode.Nodes.Add(cueNode); PopulateWorkspaces(cue, cueNode); } }