public override void Touch(edict_t self, edict_t other, cplane_t plane, csurface_t surf) { if (other.client != null) { if ((self.spawnflags & 2) != 0) { return; } } else if ((other.svflags & Defines.SVF_MONSTER) != 0) { if (0 == (self.spawnflags & 1)) { return; } } else { return; } if (!Math3D.VectorEquals(self.movedir, Globals.vec3_origin)) { float[] forward = new float[] { 0, 0, 0 }; Math3D.AngleVectors(other.s.angles, forward, null, null); if (Math3D.DotProduct(forward, self.movedir) < 0) { return; } } self.activator = other; Multi_trigger(self); }
public override void Touch(edict_t self, edict_t other, cplane_t plane, csurface_t surf) { if (Lib.Strcmp(other.classname, "grenade") == 0) { Math3D.VectorScale(self.movedir, self.speed * 10, other.velocity); } else if (other.health > 0) { Math3D.VectorScale(self.movedir, self.speed * 10, other.velocity); if (other.client != null) { Math3D.VectorCopy(other.velocity, other.client.oldvelocity); if (other.fly_sound_debounce_time < GameBase.level.time) { other.fly_sound_debounce_time = GameBase.level.time + 1.5F; GameBase.gi.Sound(other, Defines.CHAN_AUTO, windsound, 1, Defines.ATTN_NORM, 0); } } } if ((self.spawnflags & PUSH_ONCE) != 0) { GameUtil.G_FreeEdict(self); } }
public virtual void Set(cplane_t c) { Math3D.Set(normal, c.normal); dist = c.dist; type = c.type; signbits = c.signbits; pad[0] = c.pad[0]; pad[1] = c.pad[1]; }
public override void Touch(edict_t self, edict_t other, cplane_t plane, csurface_t surf) { int mod; if (other == self.owner) { return; } if (surf != null && (surf.flags & Defines.SURF_SKY) != 0) { GameUtil.G_FreeEdict(self); return; } if (self.owner.client != null) { PlayerWeapon.PlayerNoise(self.owner, self.s.origin, Defines.PNOISE_IMPACT); } if (other.takedamage != 0) { if ((self.spawnflags & 1) != 0) { mod = Defines.MOD_HYPERBLASTER; } else { mod = Defines.MOD_BLASTER; } float[] normal; if (plane == null) { normal = new float[3]; } else { normal = plane.normal; } GameCombat.T_Damage(other, self, self.owner, self.velocity, self.s.origin, normal, self.dmg, 1, Defines.DAMAGE_ENERGY, mod); } else { GameBase.gi.WriteByte(Defines.svc_temp_entity); GameBase.gi.WriteByte(Defines.TE_BLASTER); GameBase.gi.WritePosition(self.s.origin); if (plane == null) { GameBase.gi.WriteDir(Globals.vec3_origin); } else { GameBase.gi.WriteDir(plane.normal); } GameBase.gi.Multicast(self.s.origin, Defines.MULTICAST_PVS); } GameUtil.G_FreeEdict(self); }
public override void Touch(edict_t ent, edict_t other, cplane_t plane, csurface_t surf) { float[] origin = new float[] { 0, 0, 0 }; int n; if (other == ent.owner) { return; } if (surf != null && (surf.flags & Defines.SURF_SKY) != 0) { GameUtil.G_FreeEdict(ent); return; } if (ent.owner.client != null) { PlayerWeapon.PlayerNoise(ent.owner, ent.s.origin, Defines.PNOISE_IMPACT); } Math3D.VectorMA(ent.s.origin, -0.02F, ent.velocity, origin); if (other.takedamage != 0) { GameCombat.T_Damage(other, ent, ent.owner, ent.velocity, ent.s.origin, plane.normal, ent.dmg, 0, 0, Defines.MOD_ROCKET); } else { if (GameBase.deathmatch.value == 0 && 0 == GameBase.coop.value) { if ((surf != null) && 0 == (surf.flags & (Defines.SURF_WARP | Defines.SURF_TRANS33 | Defines.SURF_TRANS66 | Defines.SURF_FLOWING))) { n = Lib.Rand() % 5; while (n-- > 0) { GameMisc.ThrowDebris(ent, "models/objects/debris2/tris.md2", 2, ent.s.origin); } } } } GameCombat.T_RadiusDamage(ent, ent.owner, ent.radius_dmg, other, ent.dmg_radius, Defines.MOD_R_SPLASH); GameBase.gi.WriteByte(Defines.svc_temp_entity); if (ent.waterlevel != 0) { GameBase.gi.WriteByte(Defines.TE_ROCKET_EXPLOSION_WATER); } else { GameBase.gi.WriteByte(Defines.TE_ROCKET_EXPLOSION); } GameBase.gi.WritePosition(origin); GameBase.gi.Multicast(ent.s.origin, Defines.MULTICAST_PHS); GameUtil.G_FreeEdict(ent); }
public override void Touch(edict_t self, edict_t other, cplane_t plane, csurface_t surf) { int dflags; if (other.takedamage == 0) { return; } if (self.timestamp > GameBase.level.time) { return; } if ((self.spawnflags & 16) != 0) { self.timestamp = GameBase.level.time + 1; } else { self.timestamp = GameBase.level.time + Defines.FRAMETIME; } if (0 == (self.spawnflags & 4)) { if ((GameBase.level.framenum % 10) == 0) { GameBase.gi.Sound(other, Defines.CHAN_AUTO, self.noise_index, 1, Defines.ATTN_NORM, 0); } } if ((self.spawnflags & 8) != 0) { dflags = Defines.DAMAGE_NO_PROTECTION; } else { dflags = 0; } GameCombat.T_Damage(other, self, self, Globals.vec3_origin, other.s.origin, Globals.vec3_origin, self.dmg, self.dmg, dflags, Defines.MOD_TRIGGER_HURT); }
public override void Touch(edict_t self, edict_t other, cplane_t plane, csurface_t surf) { if (other == self.owner) { return; } if (surf != null && (surf.flags & Defines.SURF_SKY) != 0) { GameUtil.G_FreeEdict(self); return; } if (self.owner.client != null) { PlayerWeapon.PlayerNoise(self.owner, self.s.origin, Defines.PNOISE_IMPACT); } if (other.takedamage != 0) { GameCombat.T_Damage(other, self, self.owner, self.velocity, self.s.origin, plane.normal, 200, 0, 0, Defines.MOD_BFG_BLAST); } GameCombat.T_RadiusDamage(self, self.owner, 200, other, 100, Defines.MOD_BFG_BLAST); GameBase.gi.Sound(self, Defines.CHAN_VOICE, GameBase.gi.Soundindex("weapons/bfg__x1b.wav"), 1, Defines.ATTN_NORM, 0); self.solid = Defines.SOLID_NOT; self.touch = null; Math3D.VectorMA(self.s.origin, -1 * Defines.FRAMETIME, self.velocity, self.s.origin); Math3D.VectorClear(self.velocity); self.s.modelindex = GameBase.gi.Modelindex("sprites/s_bfg3.sp2"); self.s.frame = 0; self.s.sound = 0; self.s.effects &= ~Defines.EF_ANIM_ALLFAST; self.think = bfg_explode; self.nextthink = GameBase.level.time + Defines.FRAMETIME; self.enemy = other; GameBase.gi.WriteByte(Defines.svc_temp_entity); GameBase.gi.WriteByte(Defines.TE_BFG_BIGEXPLOSION); GameBase.gi.WritePosition(self.s.origin); GameBase.gi.Multicast(self.s.origin, Defines.MULTICAST_PVS); }
public override void Touch(edict_t self, edict_t other, cplane_t plane, csurface_t surf) { if ((other.flags & (Defines.FL_FLY | Defines.FL_SWIM)) != 0) { return; } if ((other.svflags & Defines.SVF_DEADMONSTER) != 0) { return; } if (0 == (other.svflags & Defines.SVF_MONSTER)) { return; } other.velocity[0] = self.movedir[0] * self.speed; other.velocity[1] = self.movedir[1] * self.speed; if (other.groundentity != null) { return; } other.groundentity = null; other.velocity[2] = self.movedir[2]; }
public override void Touch(edict_t ent, edict_t other, cplane_t plane, csurface_t surf) { if (other == ent.owner) { return; } if (surf != null && 0 != (surf.flags & Defines.SURF_SKY)) { GameUtil.G_FreeEdict(ent); return; } if (other.takedamage == 0) { if ((ent.spawnflags & 1) != 0) { if (Lib.Random() > 0.5F) { GameBase.gi.Sound(ent, Defines.CHAN_VOICE, GameBase.gi.Soundindex("weapons/hgrenb1a.wav"), 1, Defines.ATTN_NORM, 0); } else { GameBase.gi.Sound(ent, Defines.CHAN_VOICE, GameBase.gi.Soundindex("weapons/hgrenb2a.wav"), 1, Defines.ATTN_NORM, 0); } } else { GameBase.gi.Sound(ent, Defines.CHAN_VOICE, GameBase.gi.Soundindex("weapons/grenlb1b.wav"), 1, Defines.ATTN_NORM, 0); } return; } ent.enemy = other; Grenade_Explode.Think(ent); }
public override void Touch(edict_t self, edict_t other, cplane_t plane, csurface_t surf) { other.gravity = self.gravity; }
public abstract void Touch(edict_t self, edict_t other, cplane_t plane, csurface_t surf);