private void InternalSetup() { #if !UNITY_WSA _mainThread = Thread.CurrentThread; #endif _guiStyle.normal.textColor = Color.red; if (_geometryBufferCache == null) { _geometryBufferCache = new DictionaryCache <string, GeometryBuffer>(GeometryBufferCacheSize); } else { Debug.LogWarning("GeometryBuffer cache already initialized. Skipping initizliation."); } if (MaterialDataCache == null) { MaterialDataCache = new MaterialDataCache(MaterialDataCacheSize); } else { Debug.LogWarning("Material Data cache already initialized. Skipping initizliation."); } ObjectPooler.Current.CreatePoolForObject(BaseModelCube); // Optional pool only used in camera detection scenario if (PlaceHolderCube != null) { ObjectPooler.Current.CreatePoolForObject(PlaceHolderCube); } CacheWebRequest.InitializeCache(CacheSize, ProxyUrl); }