// loadcontent methode. deze methoden maakt nieuwe objecten aaan van de verschillende //classes public void LoadContent() { // nu maken we een object aan ( instantie ) van de class image this.background = new image(this.game,@"StartScene\Background", Vector2.Zero); this.title = new image(this.game,@"Startscene\Title",new Vector2(100f, 30f)); this.menu = new Menu(this.game); }
public void LoadContent() { this.buttonlist = new List<image>(); this.buttonlist.Add(this.start = new image(this.game, @"StartScene\Button_start", new Vector2(20f, 440f))); this.buttonlist.Add(this.load = new image(this.game, @"startscene\Button_load", new Vector2(120f, 440f))); this.buttonlist.Add(this.help = new image(this.game, @"startscene\Button_help", new Vector2(250f, 440f))); this.buttonlist.Add(this.score = new image(this.game, @"startscene\Button_scores", new Vector2(380f, 440f))); this.buttonlist.Add(this.quit = new image(this.game, @"startscene\Button_quit", new Vector2(480f, 440f))); this.start.Color = Color.Gold; }