Пример #1
0
        public bool ShouldChangeState(TileDay24 tile)
        {
            if (tile.Neighbours == 2 && !tile.State)
            {
                return(true);
            }

            else if ((tile.Neighbours == 0 || tile.Neighbours > 2) && tile.State)
            {
                return(true);
            }

            return(false);
        }
Пример #2
0
        public HexFloorTileDay24(int size, IInstructionService instructionService, INeighboourStrategy strategy)
        {
            _tiles = new TileDay24[size * 2 + 1, (size * 2 + 1) * 2];

            for (int i = 0; i < _tiles.GetLength(0); i++)
            {
                for (int j = 0; j < _tiles.GetLength(1); j++)
                {
                    _tiles[i, j] = new TileDay24();
                }
            }

            _instructionService = instructionService;
            _strategy           = strategy;

            _heightCenter = size + 1;
            _widthCenter  = size * 2 + 1;
        }