public static Commodity ( int counter, bool loadAll = true ) : Commodity | ||
counter | int | |
loadAll | bool | |
Результат | Commodity |
public void LoadCommodity(int entriesToAdd) { var commodityRepository = new RepositoryWithTypedId <Commodity, string>(); for (int i = 0; i < entriesToAdd; i++) { var validEntity = CreateValidEntities.Commodity(i + 1); validEntity.SetIdTo((i + 1).ToString(System.Globalization.CultureInfo.InvariantCulture)); commodityRepository.EnsurePersistent(validEntity); } }
protected override Commodity CreateValid(int i) { return(CreateValidEntities.Commodity(i)); }