Пример #1
0
 public void MapInput(JoyInput button, InputAction inputAction)
 {
     MapInput(inputAction);
     joystickMapping.Add(new Tuple <JoyInput, InputAction>(button, inputAction));
 }
Пример #2
0
 public void MapInput(SDL.SDL_Scancode key, InputAction inputAction)
 {
     MapInput(inputAction);
     keyboardMapping.Add(new Tuple <SDL.SDL_Scancode, InputAction>(key, inputAction));
 }