Пример #1
0
 void OnConnectorOpen(string msg)
 {
     Debug.Log("重连成功");
     Proto.login_req data = new Proto.login_req();
     data.uid   = PlayerInfo.uid;
     data.token = PlayerInfo.token;
     SocketClient.SendMsg(Route.connector_main_reconnectEnter, data);
 }
Пример #2
0
 void OnConnectorOpen(string msg)
 {
     CommonHandler.instance.StartListen();
     //  请求配置
     SocketClient.AddHandler(Route.connector_main_getSomeConfig, SVR_GetConfigBack);
     SocketClient.SendMsg(Route.connector_main_getSomeConfig);
     //  登录
     SocketClient.AddHandler(Route.connector_main_enter, SVR_ConnectorLoginBack);
     Proto.login_req tmp = new Proto.login_req();
     tmp.uid   = PlayerInfo.uid;
     tmp.token = PlayerInfo.token;
     SocketClient.SendMsg(Route.connector_main_enter, tmp);
 }