public static RenderTextureCube Create(TextureManager manager,D3d.Format format, int size, bool mipmap,int multisample ) { RenderTextureCube newTexture = new RenderTextureCube(); if ( newTexture.Initialize( manager,format,size,mipmap,multisample ) ) return newTexture; return null; }
public static RenderTextureCube Create(TextureManager manager, D3d.Format format, int size, bool mipmap, int multisample) { RenderTextureCube newTexture = new RenderTextureCube(); if (newTexture.Initialize(manager, format, size, mipmap, multisample)) { return(newTexture); } return(null); }
public RenderTextureCube CreateRenderTextureCube(D3d.Format format, int size, bool mipmap, int multisample) { int height = 128; int depth = 128; if (ModifyParameters(D3d.ResourceType.CubeTexture, format, false, mipmap, true, ref size, ref height, ref depth)) { RenderTextureCube newTexture = RenderTextureCube.Create(this, format, size, mipmap, multisample); if (newTexture != null) { textures.Add(newTexture); textureTargets.Add(newTexture); return(newTexture); } } return(null); }