Пример #1
0
        protected override void DoCopyMembers(BaseEffect Copy)
        {
            RotateWeaponEffect NewEffect = (RotateWeaponEffect)Copy;

            _Angle             = NewEffect._Angle;
            _ActiveWeaponIndex = NewEffect._ActiveWeaponIndex;
        }
Пример #2
0
        protected override BaseEffect DoCopy()
        {
            RotateWeaponEffect NewEffect = new RotateWeaponEffect(Params);

            NewEffect._Angle             = _Angle;
            NewEffect._ActiveWeaponIndex = _ActiveWeaponIndex;

            return(NewEffect);
        }