Пример #1
0
 public override void onUpdate()
 {
     if (Input.isNewKeyDown(Keys.F1))
     {
         WaterParticle wp = new WaterParticle(Level);
         wp.Layer       = Level.getLayer("Water");
         wp.Position    = Gob.Position;
         wp.Position   += new Vector(-Gob.Bounds.Size.X / 2 + Rand.Instance.nextFloat() * Gob.Bounds.Size.X, 0);
         wp.EffectWater = true;
     }
 }