static void Main(string[] args) { String initFile = "app_config.txt"; if(args.Length != 0) { initFile = args[0]; } COMMON_MAP commonMap = new COMMON_MAP(initFile); Console.WriteLine("SEARCH_FOR=>" + commonMap.PROBLEM_FILE); GameInfo gi = new GameInfo(); gi.GetProblem(commonMap); AdvanceGameInfo agi = new AdvanceGameInfo(gi); Search sch = new Search(agi, commonMap); int score = sch.SearchStart(); Console.WriteLine("file:{0} score:{1}", commonMap.FILENAME, score.ToString()); }
public AdvanceGameInfo(GameInfo gi) { agiFields = new AGI_Fields(gi.GetGameInfoFields()); agiStoneList = new AGI_StoneList(gi.GetStoneList()); // agiFields.PrintAgiFields(); }