Пример #1
0
        /// <summary>
        /// Based upon the two prisoners determine what the result is.
        /// •If both Prisoner A and Prisoner B defect (blame the other) then both prisoners get 2 years in prison.
        /// •If Prisoner A defects and Prisoner B cooperates then Prisoner A is set free and Prisoner B gets 3 years in prison.
        /// •If both prisoners cooperate then both prisoners get 1 year in prison.
        /// </summary>
        /// <param name="prisoner1"></param>
        /// <param name="prisoner2"></param>
        public static void DetermineResult(Prisoner prisoner1, Prisoner prisoner2)
        {
            Console.WriteLine("*****************************************");
            Console.WriteLine("RESULT FOR ITERATION IN DILEMMA CONTEST");

            if (prisoner1.LastChoice == StrategyChoice.Cooperate && prisoner2.LastChoice == StrategyChoice.Cooperate)
            {
                Console.WriteLine("NONE COOPERATE: Both Prisoners Get 1 Year");
                //Both cooperate - both get 1 year in prison
                prisoner1.AddScore(1);
                prisoner2.AddScore(1);
            }
            else if (prisoner1.LastChoice == StrategyChoice.Cooperate && prisoner2.LastChoice == StrategyChoice.Defect)
            {
                Console.WriteLine("ONLY 1 DEFECT: Prisoner 1 goes free, Prisoner 2 Gets 3 years");
                //Defect goes free
                //Cooperate gets 3 year
                prisoner1.AddScore(0);
                prisoner2.AddScore(3);
            }
            else if (prisoner1.LastChoice == StrategyChoice.Defect && prisoner2.LastChoice == StrategyChoice.Cooperate)
            {
                Console.WriteLine("ONLY 1 DEFECT: Prisoner 1 gets 3 years, Prisoner 2 goes free");
                prisoner1.AddScore(3);
                prisoner2.AddScore(0);
            }
            else
            {
                // Both get 3 years
                Console.WriteLine("BOTH DEFECT: Both get 2 years");
                prisoner1.AddScore(2);
                prisoner2.AddScore(2);
            }
        }
Пример #2
0
        private static void RunPrisonersDilemma()
        {
            // Various Presets to cut and paste to test certain conditions
            //new Prisoner("Cooperator", new Cooperator());
            //new Prisoner("Defector", new Defector());
            //new Prisoner("titfortat", new TitForTat());
            //new Prisoner("RNG", new RandomChoice());
            //new Prisoner("untitfortate", new UnTitForTat());

            //Setup both prisoners for the game.
            var prisoner1  = new Prisoner("Random", new RandomChoice());
            var prisoner2  = new Prisoner("untitfortate", new UnTitForTat());
            int iterations = 10;

            var pd = new Game(prisoner1, prisoner2);

            Console.WriteLine(string.Format("Prisoner1: {0}  Prisoner2: {1}", prisoner1.Name, prisoner2.Name));

            // How many iterations are we going to step through for this game
            for (int i = 1; i < iterations; i++)
            {
                Console.WriteLine(pd.Step());
            }
        }
Пример #3
0
 /// <summary>
 /// Establisher a new Game with 2 prisoners
 /// </summary>
 /// <param name="prisoner1"></param>
 /// <param name="prisoner2"></param>
 public Game(Prisoner prisoner1, Prisoner prisoner2)
 {
     this.prisoner1 = prisoner1;
     this.prisoner2 = prisoner2;
 }