Пример #1
0
        public async Task <PrefabricatedPanelsOutputs> Handler(PrefabricatedPanelsInputs args, ILambdaContext context)
        {
            if (this.store == null)
            {
                // Preload the dependencies (if they exist),
                // so that they are available during model deserialization.
                var asmLocation = this.GetType().Assembly.Location;
                var asmDir      = Path.GetDirectoryName(asmLocation);
                var asmName     = Path.GetFileNameWithoutExtension(asmLocation);
                var depPath     = Path.Combine(asmDir, $"{asmName}.Dependencies.dll");

                if (File.Exists(depPath))
                {
                    Console.WriteLine($"Loading dependencies from assembly: {depPath}...");
                    Assembly.LoadFrom(depPath);
                    Console.WriteLine("Dependencies assembly loaded.");
                }

                this.store = new S3ModelStore <PrefabricatedPanelsInputs>(RegionEndpoint.USWest1);
            }

            var l      = new InvocationWrapper <PrefabricatedPanelsInputs, PrefabricatedPanelsOutputs>(store, PrefabricatedPanels.Execute);
            var output = await l.InvokeAsync(args);

            return(output);
        }
Пример #2
0
        /// <summary>
        /// The PrefabricatedPanels function.
        /// </summary>
        /// <param name="model">The input model.</param>
        /// <param name="input">The arguments to the execution.</param>
        /// <returns>A PrefabricatedPanelsOutputs instance containing computed results and the model with any new elements.</returns>
        public static PrefabricatedPanelsOutputs Execute(Dictionary <string, Model> inputModels, PrefabricatedPanelsInputs input)
        {
            var wallPanels = inputModels["WallPanels"].AllElementsOfType <WallPanel>();

            var panelCount         = 0;
            var totalFramingLength = 0.0;
            var elements           = new List <Element>();

            var studWidth         = Elements.Units.InchesToMeters(3.625);
            var studDepth         = Elements.Units.InchesToMeters(1.5);
            var tolerance         = 0.005;
            var studProfile       = new StudProfile();
            var outerStudMaterial = new Material("Stud Frame", Colors.Orange);
            var studMaterial      = new Material("Stud", new Color(0.7, 0.7, 0.7, 1.0), 0.8f, 0.8f);
            var headerProfile     = new Profile(Polygon.Rectangle(Units.InchesToMeters(3.625), Units.InchesToMeters(3.625)));
            var headerTrans       = new Transform(new Vector3(0, Units.InchesToMeters(3.625) / 2));
            // headerProfile.Transform(headerTrans);

            var centerLineMaterial = new Material("Center Line", Colors.Gray);
            var wallBoard          = new Material("Wall Board", new Color(0.9, 0.9, 0.9, 0.75), 0.0f, 0.0f);

            foreach (var panel in wallPanels)
            {
                // Draw the panel profiles.
                // var mc = new ModelCurve(panel.Transform.OfPolygon(panel.Profile.Perimeter), centerLineMaterial);
                // elements.Add(mc);

                var wallBoardOffset = panel.Profile.Perimeter.Offset(-tolerance);

                // Offset the panel profile
                var offset = panel.Profile.Perimeter.Offset(-studDepth / 2 - tolerance);
                if (offset.Length == 0)
                {
                    continue;
                }
                var outer = (Polygon)offset[0].Transformed(panel.Transform);

                // Get the plane of the panel
                var panelPlane = outer.Plane();

                // Draw the panel transform;
                // var panelTransform = new Transform(outer.Centroid(), panelPlane.Normal);
                // elements.AddRange(panelTransform.ToModelCurves());

                // Draw the panel frame.

                foreach (var seg in outer.Segments())
                {
                    var l   = seg.Length();
                    var d   = seg.Direction();
                    var dot = d.Dot(Vector3.ZAxis);
                    var t   = seg.TransformAt(0);

                    // Draw the beam transforms
                    // elements.AddRange(t.ToModelCurves());

                    var beamRotation = t.XAxis.AngleTo(panelPlane.Normal);
                    // if(Double.IsNaN(beamRotation))
                    // {
                    //  Console.WriteLine($"l: {l}, d:{d}, dot:{dot}");
                    // }

                    Vector3 a, b;
                    if (Math.Abs(dot) == 1)
                    {
                        a = seg.Start += d * studDepth / 2;
                        b = seg.End -= d * studDepth / 2;
                    }
                    else
                    {
                        a = seg.Start -= d * studDepth / 2;
                        b = seg.End += d * studDepth / 2;
                    }

                    var cl = new Line(a, b);
                    // var beam = new Beam(cl, (dot == 0.0 && seg.Start.Z > 0.1) ? headerProfile : studProfile, outerStudMaterial, rotation: (Double.IsNaN(beamRotation) ? 0.0 : beamRotation));
                    var beam = new Beam(cl, studProfile, outerStudMaterial, rotation: (Double.IsNaN(beamRotation) ? 0.0 : beamRotation));
                    totalFramingLength += cl.Length();

                    elements.Add(beam);
                }

                // Draw the panel framing.

                var grid = new Grid2d(offset[0]);
                grid.U.DivideByFixedLength(input.StudSpacing);

                var studCls = grid.GetCellSeparators(GridDirection.V);

                // Only take the inner studs.
                var innerCls        = studCls.Skip(1).Take(studCls.Count - 2).ToList().Cast <Line>().ToList();
                var trimBoundary    = offset[0].Segments();
                var trimmedInnerCls = TrimLinesToBoundary(innerCls, trimBoundary);

                foreach (var trimmedLine in trimmedInnerCls)
                {
                    var t            = trimmedLine.TransformAt(0);
                    var beamRotation = t.XAxis.AngleTo(panelPlane.Normal);
                    var innerBeam    = new Beam(trimmedLine.Transformed(panel.Transform), studProfile, studMaterial, rotation: beamRotation);
                    totalFramingLength += trimmedLine.Length();
                    elements.Add(innerBeam);
                }

                grid.V.DivideByFixedLength(Units.FeetToMeters(4.0));
                var kickerCls        = grid.GetCellSeparators(GridDirection.U);
                var kickerInnerCls   = kickerCls.Skip(1).Take(kickerCls.Count - 2).ToList().Cast <Line>().ToList();;
                var trimmedKickerCls = TrimLinesToBoundary(kickerInnerCls, trimBoundary);
                foreach (var trimmedKicker in trimmedKickerCls)
                {
                    var beam = new Beam(trimmedKicker.Transformed(panel.Transform), studProfile, studMaterial);
                    totalFramingLength += trimmedKicker.Length();
                    elements.Add(beam);
                }

                if (input.CreateWallBoard)
                {
                    var wallBoardGrid = new Grid2d(wallBoardOffset[0]);
                    wallBoardGrid.U.DivideByFixedLength(Units.FeetToMeters(8.0));
                    wallBoardGrid.V.DivideByFixedLength(Units.FeetToMeters(4.0));

                    if (wallBoardGrid.CellsFlat.Count > 0)
                    {
                        foreach (var cell in wallBoardGrid.CellsFlat)
                        {
                            foreach (Polygon panelPerimeter in cell.GetTrimmedCellGeometry())
                            {
                                var wallBoards = CreateOffsetPanel(panel, studWidth, panelPerimeter, wallBoard);
                                elements.AddRange(new[] { wallBoards.left, wallBoards.right });
                            }
                        }
                    }
                    else
                    {
                        var panelPerimeter = wallBoardOffset[0];
                        var wallBoards     = CreateOffsetPanel(panel, studWidth, panelPerimeter, wallBoard);
                        elements.AddRange(new[] { wallBoards.left, wallBoards.right });
                    }
                }

                panelCount++;
            }

            var output = new PrefabricatedPanelsOutputs(panelCount, totalFramingLength);

            output.Model.AddElements(elements);
            return(output);
        }