private void DrawButton(SpriteBatch spriteBatch) { m_StartButton.Draw(spriteBatch, -0.2f); m_ContinueButton.Draw(spriteBatch, -0.1f); m_ExitButton.Draw(spriteBatch, 0); m_OptionButton.Draw(spriteBatch); }
public override void Draw(SpriteBatch spriteBatch) { spriteBatch.Begin(); spriteBatch.Draw(Story[m_StoryNumber], new Vector2(0, 0), null, Color.White, 0, Vector2.Zero, 0.5f, SpriteEffects.None, 0); m_TapButton.Draw(spriteBatch); m_SkipButton.Draw(spriteBatch); spriteBatch.End(); }
private void DrawStageButton(SpriteBatch spriteBatch) { m_SecondStage.Draw(spriteBatch); m_FirstStage.Draw(spriteBatch); m_ThirdStage.Draw(spriteBatch); m_FourthStage.Draw(spriteBatch); m_FinalStage.Draw(spriteBatch); }
private void DrawMapButton(SpriteBatch spriteBatch) { m_PolarBear.Draw(spriteBatch); m_Armadillo.Draw(spriteBatch); m_Panda.Draw(spriteBatch); m_Frog.Draw(spriteBatch); m_Rhinoceros.Draw(spriteBatch); m_Antelope.Draw(spriteBatch); m_Tuna.Draw(spriteBatch); }
public override void Draw(SpriteBatch spriteBatch) { spriteBatch.Begin(); spriteBatch.Draw(m_BackgroundImage, new Vector2(0, 0), null, Color.White, 0, Vector2.Zero, 0.5f, SpriteEffects.None, 0); DrawUI(spriteBatch); DrawMapButton(spriteBatch); if (m_OpenSetting) { spriteBatch.Draw(m_SettingBackground, new Vector2(50, 50), null, Color.White, 0, Vector2.Zero, 0.43f, SpriteEffects.None, 0); m_SettingCancelButton.Draw(spriteBatch); } spriteBatch.End(); }
public override void Draw(SpriteBatch spriteBatch) { spriteBatch.Begin(); spriteBatch.Draw(m_BackgroundImage, new Vector2(0, 0), null, Color.White, 0, Vector2.Zero, 0.5f, SpriteEffects.None, 0); spriteBatch.Draw(m_PpuoooImage, new Vector2(150, 100), null, Color.White, 0, Vector2.Zero, 0.65f, SpriteEffects.None, 0); spriteBatch.Draw(m_ResultImage, new Vector2(GraphicsDeviceManager.DefaultBackBufferWidth / 2 - m_ResultImage.Width / 4, 20), null, Color.White, 0, Vector2.Zero, 0.5f, SpriteEffects.None, 0); spriteBatch.Draw(m_LeafImage, new Vector2(GraphicsDeviceManager.DefaultBackBufferWidth / 2 + m_LeafImage.Width / 2, 200), null, Color.White, 0, Vector2.Zero, 0.5f, SpriteEffects.None, 0); spriteBatch.Draw(m_FullBeadImage, new Vector2(GraphicsDeviceManager.DefaultBackBufferWidth / 2 + m_FullBeadImage.Width / 2, 270), null, Color.White, 0, Vector2.Zero, 0.5f, SpriteEffects.None, 0); spriteBatch.Draw(m_EmptyBeadImage, new Vector2(GraphicsDeviceManager.DefaultBackBufferWidth / 2 + m_EmptyBeadImage.Width / 2, 270), new Rectangle(0, 0, m_EmptyBeadImage.Width, tempBead), Color.White, 0, Vector2.Zero, 0.5f, SpriteEffects.None, 0); spriteBatch.Draw(m_Success, new Vector2(400, 100), null, Color.White, 0, Vector2.Zero, 0.7f, SpriteEffects.None, 0); spriteBatch.DrawString(m_Font, Convert.ToString(m_NumberOfLeaf), new Vector2(GraphicsDeviceManager.DefaultBackBufferWidth / 2 + (float)(m_LeafImage.Width * 1.2), 200), Color.White); spriteBatch.DrawString(m_Font, Convert.ToString(100 - tempBead), new Vector2(GraphicsDeviceManager.DefaultBackBufferWidth / 2 + (float)(m_EmptyBeadImage.Width * 1.2), 270), Color.White); DrawUI(spriteBatch); if (m_OpenSetting) { spriteBatch.Draw(m_SettingBackground, new Vector2(50, 50), null, Color.White, 0, Vector2.Zero, 0.43f, SpriteEffects.None, 0); m_SettingCancelButton.Draw(spriteBatch); } spriteBatch.End(); }
private void DrawUI(SpriteBatch spriteBatch) { m_HomeButton.Draw(spriteBatch); m_OptionButton.Draw(spriteBatch); m_Resetbutton.Draw(spriteBatch); }