private FireFocused ( bool focused ) : void | ||
focused | bool | |
Результат | void |
/// <summary> /// Tries to set focus on the given control. /// </summary> /// <param name="newFocusControl">the control to focus. </param> /// <returns>True if the focus was set or if it was already set, false if the control cannot be focused</returns> public bool TrySetFocus(ConsoleControl newFocusControl) { var index = focusStack.Peek().Controls.IndexOf(newFocusControl); if (index < 0) { throw new InvalidOperationException("The given control is not in the control tree"); } if (newFocusControl.CanFocus == false) { return(false); } else if (newFocusControl == FocusedControl) { return(true); } else { if (FocusedControl != null) { ClearFocus(); } newFocusControl.HasFocus = true; FocusedControl = newFocusControl; focusStack.Peek().FocusIndex = index; if (FocusedControl != null) { FocusedControl.FireFocused(true); } return(true); } }
/// <summary> /// Tries to set focus on the given control. /// </summary> /// <param name="newFocusControl">the control to focus. </param> /// <returns>True if the focus was set or if it was already set, false if the control cannot be focused</returns> public bool TrySetFocus(ConsoleControl newFocusControl) { var index = focusStack.Peek().Controls.IndexOf(newFocusControl); if (index < 0) { return(false); } if (newFocusControl.CanFocus == false) { return(false); } else if (newFocusControl == FocusedControl) { return(true); } else { if (FocusedControl != null) { ClearFocus(); } newFocusControl.HasFocus = true; FocusedControl = newFocusControl; focusStack.Peek().FocusIndex = index; if (FocusedControl != null) { FocusedControl.FireFocused(true); } return(true); } }
public void SetFocus(ConsoleControl newFocusControl) { var index = focusableControls.IndexOf(newFocusControl); if (index < 0) { throw new InvalidOperationException("The given control is not in the control tree"); } if (newFocusControl != focusedControl) { if (focusedControl != null) { focusedControl.HasFocus = false; focusedControl.FireFocused(false); } focusedControl = newFocusControl; focusedControl.HasFocus = true; focusIndex = index; if (focusedControl != null) { focusedControl.FireFocused(true); } } }
/// <summary> /// Tries to set focus on the given control. /// </summary> /// <param name="newFocusControl">the control to focus. </param> /// <returns>True if the focus was set or if it was already set, false if the control cannot be focused</returns> public bool TrySetFocus(ConsoleControl newFocusControl) { var index = focusStack.Peek().Controls.IndexOf(newFocusControl); if (index < 0) { throw new InvalidOperationException("The given control is not in the control tree"); } if(newFocusControl.CanFocus == false) { return false; } else if(newFocusControl == FocusedControl) { return true; } else { if (FocusedControl != null) { ClearFocus(); } newFocusControl.HasFocus = true; FocusedControl = newFocusControl; focusStack.Peek().FocusIndex = index; if (FocusedControl != null) { FocusedControl.FireFocused(true); } return true; } }
public void SetFocus(ConsoleControl newFocusControl) { var index = focusableControls.IndexOf(newFocusControl); if (index < 0) throw new InvalidOperationException("The given control is not in the control tree"); if (newFocusControl != focusedControl) { if (focusedControl != null) { focusedControl.HasFocus = false; focusedControl.FireFocused(false); } focusedControl = newFocusControl; focusedControl.HasFocus = true; focusIndex = index; if (focusedControl != null) focusedControl.FireFocused(true); } }