public void CreateHotCustomer() { int customerBase = 5; if (weather.danger.currentThreat >= 8 && weather.danger.currentThreat <= 17) { for (int i = 0; i < weather.danger.currentThreat * customerBase; i++) { peasant = new Peasant(player.store); peasant.PurchaseLemonade(); warrior = new Warrior(player.store); warrior.PurchaseLemonade(); mage = new Mage(player.store); mage.PurchaseLemonade(); } } else { CheckFailStatus(); } }
public void CreateMediumCustomer() { int customerBase = 3; if (weather.danger.currentThreat >= 10) { for (int i = 0; i < weather.danger.currentThreat * customerBase; i++) { peasant = new Peasant(player.store); peasant.PurchaseLemonade(); warrior = new Warrior(player.store); warrior.PurchaseLemonade(); mage = new Mage(player.store); mage.PurchaseLemonade(); } } else { CreateHotCustomer(); } }