Пример #1
0
        private void Window_KeyDown(object sender, KeyEventArgs e)
        {
            ApplicationController controller = (ApplicationController)this.DataContext;

            if (Keyboard.IsKeyDown(Key.W) && mIsTwoPlayer)
            {
                controller.LeftPaddleUp();
            }

            if (Keyboard.IsKeyDown(Key.S) && mIsTwoPlayer)
            {
                controller.LeftPaddleDown();
            }

            if (Keyboard.IsKeyDown(Key.Up))
            {
                controller.RightPaddleUp();
            }

            if (Keyboard.IsKeyDown(Key.Down))
            {
                controller.RightPaddleDown();
            }

            if (Keyboard.IsKeyDown(Key.Space) && spaceCtr == 0)
            {
                animationTimer.Stop();
                spaceCtr = 1;
            }

            else if (Keyboard.IsKeyDown(Key.Space) && spaceCtr == 1)
            {
                animationTimer.Start();
                spaceCtr = 0;
            }
        }
Пример #2
0
        static void Main(string[] args)
        {
            Console.InputEncoding  = Encoding.Unicode;
            Console.OutputEncoding = Encoding.Unicode;

            GMU gmu = new GMU(120, 40, 0, 0);

            gmu.PlacePixels(BasicProvider.getInked(120, 60, new PInfo().SetBg(ConsoleColor.Black)), 0, 0, null);
            gmu.PrintFrame();

            MultiSplitScreenManager Screen = new MultiSplitScreenManager(gmu.PlacePixels, 120, 60);



            WindowScreenManager p1Thing    = new WindowScreenManager(1, 4, Screen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.Gray).SetC('\u2656').SetFg(ConsoleColor.Blue));
            WindowScreenManager p2Thing    = new WindowScreenManager(1, 4, Screen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.Gray).SetC('\u2656').SetFg(ConsoleColor.Blue));
            WindowScreenManager background = new WindowScreenManager(120, 40, Screen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.Black));

            WindowScreenManager bThing = new WindowScreenManager(1, 1, Screen.App_DrawScreen, new PInfo().SetBg(ConsoleColor.White));



            Screen.AddScreen(p1Thing, new Rectangle(1, 18, 1, 4), 1);
            Screen.AddScreen(p2Thing, new Rectangle(118, 18, 1, 4), 1);
            Screen.AddScreen(background, new Rectangle(0, 0, 120, 40), 0);

            bool running = true;


            Point Ball = new Point(40, 20);


            Thread thread = new Thread(() => {
                while (running)
                {
                    System.Threading.Thread.Sleep(10);

                    int p1Move = 0;
                    int p2Move = 0;
                    #region input handeling
                    if (Keyboard.IsKeyDown(Key.W))
                    {
                        p1Move += -1;
                    }
                    if (Keyboard.IsKeyDown(Key.S))
                    {
                        p1Move += 1;
                    }
                    if (Keyboard.IsKeyDown(Key.Up))
                    {
                        p2Move += -1;
                    }
                    if (Keyboard.IsKeyDown(Key.Down))
                    {
                        p2Move += 1;
                    }
                    if (Keyboard.IsKeyDown(Key.Escape))
                    {
                        running = false;
                    }
                    if (Keyboard.IsKeyDown(Key.Space))
                    {
                    }
                    #endregion

                    #region movement

                    #endregion
                    #region score

                    #endregion
                    #region Time

                    #endregion

                    Screen.Render();
                    gmu.PrintFrame();
                }
            });

            thread.SetApartmentState(ApartmentState.STA); //Set the thread to STA
            thread.Start();
            thread.Join();



            Screen.Render();
            gmu.PrintFrame();

            Console.ReadKey();
        }