Пример #1
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 protected void OnFinalBoardAvailable(Board board)
 {
     if (FinalBoardAvailable != null) FinalBoardAvailable(board);
 }
Пример #2
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 void HoldemTableStatistics_FinalBoardAvailable(Board board)
 {
     foreach (HoldemPlayer p in table.PlayerList)
     {
         p.BoardAvailable((HoldemBoard)board);
     }
 }
Пример #3
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        public void DisplayFinalBoard(Board board)
        {
            CardListPanel clp = new CardListPanel();
            clp.CardListToDisplay = board;
            clp.CardSpacing = 4;
            clp.BackColor = Color.Transparent;

            /* We set the initial size of the component to the largest possible, the
                * addPanel method will take care of setting the proper size */
            clp.Size = entityHandsContainer.Size;

            entityHandsContainer.AddPanel(clp, MAXIMUM_CARD_LIST_PANEL_HEIGHT);
        }
Пример #4
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 /* Holdem specific handlers */
 void handHistoryParser_FinalBoardAvailable(Board board)
 {
     finalBoard = board;
 }