Пример #1
0
 private void Dialog4_Closed(object sender, EventArgs e)
 {
     //// Select a team to join. Team Instinct, Team Mystic, Team Valor
     teamChooseDialog = new ChooseTeamDialog();
     teamChooseDialog.PrepareForTeamChoice();
     teamChooseDialog.TeamChosen += Dialog_TeamChosen;
     teamChooseDialog.Show();
 }
Пример #2
0
        private void Dialog3_Closed(object sender, EventArgs e)
        {
            // Red
            teamChooseDialog = new ChooseTeamDialog();
            teamChooseDialog.SetTeamLeader(Character.Red);
            teamChooseDialog.Messages.Add(new MessageEntry("I'm Candela-Team Valor's leader!", 30));
            teamChooseDialog.Messages.Add(new MessageEntry("Pokémon are stronger than humans, and they're warmhearted, too!", 60));
            teamChooseDialog.Messages.Add(new MessageEntry("I'm researching ways to enhance Pokémons natural power in the pursuit of true strength.", 60));
            teamChooseDialog.Messages.Add(new MessageEntry("There's no doubt that the Pokémon our team have trained are the strongest in battle!", 60));
            teamChooseDialog.Messages.Add(new MessageEntry("Are you ready?", 30));

            teamChooseDialog.Closed += Dialog4_Closed;
            teamChooseDialog.Show();
        }
Пример #3
0
        private void Dialog1_Closed(object sender, EventArgs e)
        {
            // Yellow
            teamChooseDialog = new ChooseTeamDialog();
            teamChooseDialog.SetTeamLeader(Character.Yellow);
            teamChooseDialog.Messages.Add(new MessageEntry("Hey! The name's Spark-the leader of Team Instinct.", 60));
            teamChooseDialog.Messages.Add(new MessageEntry("Pokémon are creatures with excellent intuition.", 30));
            teamChooseDialog.Messages.Add(new MessageEntry("I bet the secret to their intuition is related to how they're hatched.", 60));
            teamChooseDialog.Messages.Add(new MessageEntry("Come on and join my team.", 30));
            teamChooseDialog.Messages.Add(new MessageEntry("You never lose when you trust your instincts!", 30));

            teamChooseDialog.Closed += Dialog2_Closed;
            teamChooseDialog.Show();
        }
Пример #4
0
        private void Dialog2_Closed(object sender, EventArgs e)
        {
            // Blue
            teamChooseDialog = new ChooseTeamDialog();
            teamChooseDialog.SetTeamLeader(Character.Blue);
            teamChooseDialog.Messages.Add(new MessageEntry("I am Blanche, leader of Team Mystic.", 30));
            teamChooseDialog.Messages.Add(new MessageEntry("The wisdom of Pokémon is immeasurably deep.", 30));
            teamChooseDialog.Messages.Add(new MessageEntry("I'm researching why it is that they evolve.", 30));
            teamChooseDialog.Messages.Add(new MessageEntry("My team?", 30));
            teamChooseDialog.Messages.Add(new MessageEntry("With our calm analysis of every situation, we can't lose!", 60));

            teamChooseDialog.Closed += Dialog3_Closed;
            teamChooseDialog.Show();
        }
Пример #5
0
        private void GameManagerViewModelOnPlayerTeamUnset(object sender, EventArgs e)
        {
            GymUI.Visibility = Visibility.Collapsed;

            teamChooseDialog = new ChooseTeamDialog();
            teamChooseDialog.Messages.Add(new MessageEntry("Wow! Looks like you've caught a bunch of Pokémon and gained a lot of experience as a Pokémon Trainer, huh? Great work!", 90));
            teamChooseDialog.Messages.Add(new MessageEntry("It looks like you're about to start participating in Pokémon battles!", 60));
            teamChooseDialog.Messages.Add(new MessageEntry("I have three excellent assistants.", 30));
            teamChooseDialog.Messages.Add(new MessageEntry("They each direct a team, and each has a slightly different approach to researching Pokémon.", 60));
            teamChooseDialog.Messages.Add(new MessageEntry("Part of their research is conducting Pokémon battles at Gyms.", 60));
            teamChooseDialog.Messages.Add(new MessageEntry("They're apparently excited to have you joining as a team member.", 60));

            teamChooseDialog.Closed += Dialog1_Closed;
            teamChooseDialog.Show();
        }