Пример #1
0
        private void CloneChildren(SceneNode parentCloned, SceneNode parentOriginal, bool cloneMeshs)
        {
            foreach (var childNode in parentOriginal.Children)
            {
                var clonedChild = childNode.Clone(cloneMeshs);
                _allNodes.Add(clonedChild);
                parentCloned.AddChild(clonedChild);

                CloneChildren(clonedChild, childNode, cloneMeshs);
            }
        }