Пример #1
0
 public void AddCard(CardView cardView, ContextMenuStrip menu)
 {
     cardView.MouseDown += new MouseEventHandler(cardView_MouseDown);
       cardView.MouseUp += new MouseEventHandler(cardView_MouseUp);
       cardView.MouseMove += new MouseEventHandler(cardView_MouseMove);
       cardView.Click += new EventHandler(cardView_Click);
       menu.Opened += new EventHandler(menu_Opened);
 }
Пример #2
0
 public void AddCards(Dictionary<string, CardViewItem> cardViewItems)
 {
     foreach(var entry in cardViewItems)
       {
     CardView cardView = new CardView();
     cardView.Visible = false;
     this.Controls.Add(cardView);
     cardView.Name = entry.Key;
     cardView.SetCard(entry.Value);
     if(entry.Value.Index > -1 && (entry.Value.Index < cardViews.Count))
     {
       this.Controls.SetChildIndex(cardView, (entry.Value.Index));
       cardViews.Insert(entry.Value.Index, cardView);
     }
     else
       cardViews.Add(cardView);
       }
       ShowCardCount();
 }
        public void AddCards(Dictionary<string, CardViewItem> cardViewItems)
        {
            foreach(var entry in cardViewItems)
              {
            CardView cardView = new CardView();
            cardView.DoubleClick += new EventHandler(cardView_DoubleClick);
            cardView.Name = entry.Key;
            cardView.Visible = false;
            CardContainer.Controls.Add(cardView);
            cardView.SetCard(entry.Value);
            cardView.Visible = true;

            CardMenuContainer menu = new CardMenuContainer();
            menu.CardView = cardView;
            menu.SectorView = this;
            cardView.ContextMenuStrip = menu.InnerMenu;

            cardViewHelper.AddCard(cardView, cardView.ContextMenuStrip);

            if(entry.Value.Index > -1 && entry.Value.Index < CardViews.Count)
              CardContainer.Controls.SetChildIndex(cardView, entry.Value.Index);
              }
              AdjustPanelExpansion();
        }
        public void RemoveCard(CardView cardView)
        {
            cardView.DoubleClick -= new EventHandler(cardView_DoubleClick);

              cardViewHelper.RemoveCard(cardView, cardView.ContextMenuStrip);

              CardContainer.Controls.Remove(cardView);

              AdjustPanelExpansion();
        }
        public void RemoveCard(CardView cardView)
        {
            cardViewHelper.RemoveCard(cardView, cardView.ContextMenuStrip);

              CardContainer.Controls.Remove(cardView);
        }
Пример #6
0
 public DragDropData(CardView cardView)
     : this(Enumerable.Repeat(cardView, 1).ToList())
 {
 }
Пример #7
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 public DragDropData(List<CardView> cardViews, Point cursorOffset, CardView draggedCardView)
 {
     this.CardViews = cardViews;
       this.CursorOffset = cursorOffset;
       this.DraggedCardView = draggedCardView;
 }
Пример #8
0
 public void RemoveCard(CardView cardView, ContextMenuStrip menu)
 {
     cardView.MouseDown -= new MouseEventHandler(cardView_MouseDown);
       cardView.MouseUp -= new MouseEventHandler(cardView_MouseUp);
       cardView.MouseMove -= new MouseEventHandler(cardView_MouseMove);
       cardView.Click -= new EventHandler(cardView_Click);
       menu.Opened -= new EventHandler(menu_Opened);
 }
Пример #9
0
 void SelectExclusiveCard(CardView cardView)
 {
     foreach(var c in sectorView.CardViews)
       {
     if(c.Equals(cardView))
     {
       if(!c.Selected)
     c.Selected = true;
     }
     else
     {
       if(c.Selected)
     c.Selected = false;
     }
       }
 }
Пример #10
0
 void HandleClick(CardView cardView, bool isStandardClick)
 {
     if(GameView.SectorActionsAbilitations[sectorView.SectorKey][SectorActions.MoveCards])
       {
     if(Control.ModifierKeys == Keys.Control)
     {
       cardView.Selected = !cardView.Selected;
     }
     else
     {
       bool bringToFront = false;
       if(isStandardClick)
       {
     SelectExclusiveCard(cardView);
     bringToFront = true;
       }
       else
       {
     if(!cardView.Selected)
     {
       SelectExclusiveCard(cardView);
       bringToFront = true;
     }
       }
       if(bringToFront && sectorView is StaticFreeSectorView)
       {
     GameView.Controller.MoveCards(Enumerable.Repeat(cardView.Name, 1).ToList(), sectorView.SectorItem.Code, sectorView.PlayerKey,
       Enumerable.Repeat(new CardPosition(cardView.Position.X, cardView.Position.Y, 0), 1).ToList(), null);
       }
     }
       }
 }
Пример #11
0
 void ExecuteCustomDragDrop(CardView cardView)
 {
     try
       {
     string sectorKey = sectorView.SectorKey;
     if(GameView.SectorActionsAbilitations[sectorKey][SectorActions.MoveCards])
     {
       if(!cardView.Selected)
     SelectExclusiveCard(cardView);
       var selectedCards = sectorView.CardViews.Where(e => e.Selected).ToList();
       if(selectedCards.Count > 0)
       {
     defaultCursor = Cursor.Current;
     if(!Patterns.Utils.IsMono)
     {
       int x = selectedCards.Min(e => e.Left);
       int w = selectedCards.Max(e => e.Right) - x;
       int y = selectedCards.Min(e => e.Top);
       int h = selectedCards.Max(e => e.Bottom) - y;
       using(Bitmap thisBmp = new Bitmap(w, h))
       {
         foreach(var c in selectedCards.Reverse<CardView>())
         {
           var rect = c.Bounds;
           rect.Offset(-x, -y);
           c.DrawToBitmap(thisBmp, rect);
         }
         using(Bitmap bmp = CursorCreator.CreateOpaqueBitmap(thisBmp, 0.8f))
         {
           Point hotSpot = sectorView.CardContainer.PointToClient(Cursor.Position);
           hotSpot.Offset(-x, -y);
           dragCursor = CursorCreator.CreateCursor(bmp, hotSpot);
         }
       }
     }
     try
     {
       Point cursorPositionOnCard = cardView.PointToClient(Cursor.Position);
       DragDropData data = new DragDropData(selectedCards, cursorPositionOnCard, cardView);
       DragDropEffects dropEffect = sectorView.CardContainer.DoDragDrop(
         data, DragDropEffects.Move | DragDropEffects.Copy);
     }
     finally
     {
       if(dragCursor != null)
         dragCursor.Dispose();
     }
       }
     }
       }
       catch(Exception ex)
       {
     GameView.HandleException(ex);
       }
 }