public MiniPEPlayer(MiNetServer server, IPEndPoint endPoint, int mtuSize, LobbyManager lm) : base(server, endPoint, mtuSize) { this.lm = lm; }
public PlayerHealthManager(Entity entity, LobbyManager lm) : base(entity) { player = entity as Player; this.lm = lm; }
public JumpManager(LobbyManager m) { manager = m; // create match list Matches = new List <JumpMatch>(); }
public VillagerHealthManager(Entity entity, LobbyManager lm) : base(entity) { villager = entity; this.lm = lm; }
public MiniPEPlayerFactory(LobbyManager lm) { this.lm = lm; }