public static CadRect GetContainsRectScrn(DrawContext dc, VertexList list) { CadRect rect = default(CadRect); double minx = CadConst.MaxValue; double miny = CadConst.MaxValue; double maxx = CadConst.MinValue; double maxy = CadConst.MinValue; list.ForEach(p => { CadVertex v = dc.WorldPointToDevPoint(p); minx = Math.Min(minx, v.X); miny = Math.Min(miny, v.Y); maxx = Math.Max(maxx, v.X); maxy = Math.Max(maxy, v.Y); }); rect.p0 = default(CadVertex); rect.p1 = default(CadVertex); rect.p0.X = minx; rect.p0.Y = miny; rect.p0.Z = 0; rect.p1.X = maxx; rect.p1.Y = maxy; rect.p1.Z = 0; return(rect); }
public static CadRect GetContainsRectScrn(DrawContext dc, List <CadFigure> list) { CadRect rect = default(CadRect); CadRect fr; double minx = CadConst.MaxValue; double miny = CadConst.MaxValue; double maxx = CadConst.MinValue; double maxy = CadConst.MinValue; foreach (CadFigure fig in list) { fr = fig.GetContainsRectScrn(dc); fr.Normalize(); minx = Math.Min(minx, fr.p0.X); miny = Math.Min(miny, fr.p0.Y); maxx = Math.Max(maxx, fr.p1.X); maxy = Math.Max(maxy, fr.p1.Y); } rect.p0 = default(CadVertex); rect.p1 = default(CadVertex); rect.p0.X = minx; rect.p0.Y = miny; rect.p0.Z = 0; rect.p1.X = maxx; rect.p1.Y = maxy; rect.p1.Z = 0; return(rect); }
public static CadRect GetContainsRect(VertexList list) { CadRect rect = default(CadRect); double minx = CadConst.MaxValue; double miny = CadConst.MaxValue; double minz = CadConst.MaxValue; double maxx = CadConst.MinValue; double maxy = CadConst.MinValue; double maxz = CadConst.MinValue; foreach (CadVertex p in list) { minx = Math.Min(minx, p.X); miny = Math.Min(miny, p.Y); minz = Math.Min(minz, p.Z); maxx = Math.Max(maxx, p.X); maxy = Math.Max(maxy, p.Y); maxz = Math.Max(maxz, p.Z); } rect.p0 = default(CadVertex); rect.p1 = default(CadVertex); rect.p0.X = minx; rect.p0.Y = miny; rect.p0.Z = minz; rect.p1.X = maxx; rect.p1.Y = maxy; rect.p1.Z = maxz; return(rect); }