Пример #1
0
        public override Job JobOnThing(Pawn pawn, Thing t, bool forced)
        {
            if (!HaulAIUtility.PawnCanAutomaticallyHaulFast(pawn, t, forced))
            {
                return(null);
            }

            return(HaulTherePlease.HaulToStorageJob(pawn, t));
        }
Пример #2
0
        public override Job JobOnThing(Pawn pawn, Thing t, bool forced)
        {
            bool canBeHauled = HaulAIUtility.PawnCanAutomaticallyHaulFast(pawn, t, forced);

            if (!canBeHauled)
            {
                return(null);
            }

            Job result = null;

            bool invalidStackCount = t.stackCount == 0;

            if (invalidStackCount)
            {
                return(null);
            }


            IntVec3 iceBoxCell         = IntVec3.Invalid;
            IntVec3 roofedCell         = IntVec3.Invalid;
            bool    canFindColderPlace = false;
            bool    canFindRoofedPlace = false;
            float   rotDays            = RottableUtil.GetRotDays(t);

            if (rotDays <= GenDate.DaysPerYear)
            {
                canFindColderPlace = TestStoreInColderPlace(pawn, t, out iceBoxCell);
            }

            canFindRoofedPlace = TestStoreUnderRoof(pawn, t, out roofedCell);

            if (canFindColderPlace)
            {
                result = HaulTherePlease.TestHaulMaxNumToCellJob(pawn, t, iceBoxCell, true);
            }

            if (canFindRoofedPlace)
            {
                result = HaulTherePlease.TestHaulMaxNumToCellJob(pawn, t, roofedCell, false);
            }

            //result = HaulTherePlease.HaulToStorageJob(pawn, t);

            return(result);
        }