Пример #1
0
 private void Button_OnReleasedOver(PYButton sender)
 {
     if (OnFaderClick != null)
     {
         OnFaderClick();
     }
 }
Пример #2
0
        void OnCharacterDisplayClicked(PYButton sender)
        {
            if (sender.GetComponent <TextMesh>() == null)
            {
                return;
            }

            for (int i = 0; i < DisplayTextMeshes.Length; i++)
            {
                if (sender.gameObject == DisplayTextMeshes[i].gameObject)
                {
                    if (i < PlayTableKeyboard.Instance.Text.Length + 1)
                    {
                        UpdateCursorPosition(i + 1);
                        PlayTableKeyboard.Instance.SetCursorPosition(i);
                    }
                    else
                    {
                        UpdateCursorPosition(PlayTableKeyboard.Instance.Text.Length + 1);
                        PlayTableKeyboard.Instance.SetCursorPosition(PlayTableKeyboard.Instance.Text.Length);
                    }

                    PlayTableKeyboard.Instance.EnableButtons();

                    if (DisplayClickSound != null)
                    {
                        PlayTableKeyboard.Instance.GetComponent <AudioSource>().PlayOneShot(DisplayClickSound);
                    }

                    break;
                }
            }
        }
Пример #3
0
        void OnRelasedKeyButton(PYButton sender, bool isMouseOver)
        {
            CancelDefaultInvokes();
            EnableButtons();

            // If user clicked in a disabled key
            // the pressedKey var will be null, so just return
            if (_pressedKey == null)
            {
                return;
            }

            PKKeyButton keyButton = (sender != null) ? (PKKeyButton)sender : null;

            if ((keyButton != null) &&
                ((isMouseOver && sender == _pressedKey.OwnGameObject)))
            {
                if (OnKeyUp != null)
                {
                    OnKeyUp(_pressedKey.Text);
                }
            }

            _pressedKey.ChangeState(PYButtonState.Idle);
            _pressedKey = null;

            EnableButtons();
            CheckMuteState();
        }
Пример #4
0
        protected override void DragEndAction(PointerEventData eventData)
        {
            base.DragEndAction(eventData);

            if (_deadDistance < DeadAreaMaxDistance)
            {
                PYButton button = eventData.pointerCurrentRaycast.gameObject.GetComponent <PYButton>();
                if (button != null)
                {
                    button.onClick.Invoke(button);
                }
            }
        }
Пример #5
0
 private void OpenDropdownList(PYButton btn)
 {
     if (!DisableList)
     {
         if (List.IsOpen)
         {
             List.Close();
         }
         else
         {
             List.Open();
         }
     }
 }
Пример #6
0
 private void ClearAllNames(PYButton btn)
 {
     PYNamesManager.DeleteAll();
 }
Пример #7
0
 /// <summary>
 /// Usado para calback de clique
 /// </summary>
 /// <param name="btn"></param>
 public void ActionName(PYButton btn)
 {
     PlayTableKeyboard.Instance.SetText(Name);
     NamesManagerPopup.Instance.NameSelectedOnList(Name);
 }
Пример #8
0
 private void Start()
 {
     _button = GetComponent <PYButton>();
     _button.onClick.AddListener(Button_OnReleasedOver);
 }
Пример #9
0
 private void NameButtonDownAction(PYButton btn)
 {
     FeebackAnimation.Stop();
     FeebackAnimation.Play();
 }
Пример #10
0
 private void NameButtonUpAction(PYButton btn)
 {
     FeebackAnimation.Stop();
     FeebackAnimation.Reverse();
 }
Пример #11
0
        void TouchManagerOnClick(PYButton sender)
        {
            if (!_isEnabled)
            {
                return;
            }

            for (int i = 0; i < _keys.Length; i++) // Identify wich key was clicked
            {
                if (sender.OwnGameObject == _keys[i].OwnGameObject &&
                    _keys[i].State != PYButtonState.Disabled)
                {
                    _pressedKey = _keys[i];
                    _pressedKey.ChangeState(PYButtonState.Pressed);
                    if (OnKeyDown != null)
                    {
                        OnKeyDown(_keys[i].Text);
                    }

                    break;
                }
            }

            if (_pressedKey == null) // If clicked key is null, do nothing
            {
                return;
            }

            PKKeyButton keyButton = (sender != null) ? (PKKeyButton)sender : null;

            if ((keyButton != null) &&
                ((sender.OwnGameObject == _pressedKey.OwnGameObject)))
            {
                _launchTextChange = true;

                PlayKeySound();
                PlayKeyVoice();

                if (_pressedKey != null && OnType != null)
                {
                    OnType(_pressedKey);
                }

                switch (_pressedKey.Type)
                {
                case PKKeyType.Letter:
                    if (Text.Length >= 20)
                    {
                        break;
                    }
                    if (CursorPosition < Text.Length)
                    {
                        Text = Text.Substring(0, CursorPosition) + _pressedKey.Text + Text.Substring(CursorPosition);
                        ChangeDisplayCursorPosition(1);
                        if (OnTextChange != null)
                        {
                            OnTextChange(Text);
                        }
                    }
                    else
                    {
                        Text += _pressedKey.Text;
                        if (OnTextChange != null)
                        {
                            OnTextChange(Text);
                        }
                    }

                    if (CursorPosition >= Text.Length - 1 && CursorPosition < Display.MaxChars)
                    {
                        ChangeDisplayCursorPosition(1);
                    }
                    else
                    {
                        ChangeDisplayCursorPosition(0);
                    }

                    //voltar para a pagina normal autamaticamente
                    if (!IsNormalPage)
                    {
                        KeyActionSpecial(0);
                    }

                    break;

                case PKKeyType.Space:
                    KeyActionSpace();

                    break;

                case PKKeyType.Backspace:
                    if (!_hasAutomaticPressed)
                    {
                        KeyActionBackspace();
                    }
                    _hasAutomaticPressed = false;

                    break;

                case PKKeyType.Confirm:
                    KeyActionConfirm();
                    _launchTextChange = false;
                    break;

                case PKKeyType.Cancel:
                    KeyActionCancel();
                    _launchTextChange = false;
                    break;

                case PKKeyType.Special:
                    KeyActionSpecial();
                    _launchTextChange = false;
                    break;

                case PKKeyType.CursorNavigationLeft:
                    if (!_hasAutomaticPressed)
                    {
                        KeyActionCursorNavigation(-1);
                    }
                    _hasAutomaticPressed = false;
                    _launchTextChange    = false;
                    break;

                case PKKeyType.CursorNavigationRight:
                    if (!_hasAutomaticPressed)
                    {
                        KeyActionCursorNavigation(1);
                    }
                    _hasAutomaticPressed = false;
                    _launchTextChange    = false;
                    break;

                case PKKeyType.ClearAllText:
                    ClearText();
                    break;

                case PKKeyType.Mute:
                    Mute = !Mute;
                    _launchTextChange = false;
                    break;

                case PKKeyType.Point:
                    if (CursorPosition < Text.Length)
                    {
                        StringBuilder sb = new StringBuilder(Text + "");
                        sb[CursorPosition] = ".".ToCharArray()[0];
                        Text = sb.ToString();
                        if (OnTextChange != null)
                        {
                            OnTextChange(Text);
                        }
                    }
                    else
                    {
                        Text += ".";
                        if (OnTextChange != null)
                        {
                            OnTextChange(Text);
                        }
                    }

                    if (CursorPosition >= Text.Length - 1 && CursorPosition < Display.MaxChars)
                    {
                        ChangeDisplayCursorPosition(1);
                    }
                    else
                    {
                        ChangeDisplayCursorPosition(0);
                    }

                    if (!IsNormalPage)     //Back to normal page automaticaly
                    {
                        KeyActionSpecial();
                    }

                    break;
                }
            }

            // If user keep holding the key, we execute the action automatic
            // based in the timeTick
            if (_pressedKey != null)
            {
                if (_pressedKey.Type == PKKeyType.Backspace)
                {
                    if (!IsInvoking("KeyActionBackspace"))
                    {
                        InvokeRepeating("KeyActionBackspace", TimeTickPressed, TimeTickPressed);
                    }
                }
                else if (_pressedKey.Type == PKKeyType.CursorNavigationLeft)
                {
                    if (!IsInvoking("KeyActionCursorNavigationLeft"))
                    {
                        InvokeRepeating("KeyActionCursorNavigationLeft", TimeTickPressed, TimeTickPressed);
                    }
                }
                else if (_pressedKey.Type == PKKeyType.CursorNavigationRight)
                {
                    if (!IsInvoking("KeyActionCursorNavigationRight"))
                    {
                        InvokeRepeating("KeyActionCursorNavigationRight", TimeTickPressed, TimeTickPressed);
                    }
                }
            }
        }
Пример #12
0
 private void ItemClicked(PYButton newItem)
 {
     onItemClicked.Invoke(newItem.transform.parent.GetComponent <RegisterDropdownItem>());
 }