public Dealer(int Decks) { Discard = new GameDeck(); Deck = new PlayingDeck(); Hand = new GameDeck(); for (int IncrementDeck = 1; IncrementDeck < Decks; IncrementDeck++) { PlayingDeck addDeck = new PlayingDeck(); Deck.MergeDecks(addDeck); } Deck.ShuffleDeck(); }
private void GameSetup() { autoPlay = !AskYesOrNoQuestion("Would you like to pause between plays?"); _round = 0; GameofWarDeck = new PlayingDeck(); GameofWarDeck.NewSeed(); GameofWarDeck.ShuffleDeck(); DealCards(GameofWarDeck, Player1, Player2); }