public void HumanReturnInt0() { Human race = new Human(); int actual = race.StrRacialMod; int expected = 0; Assert.AreEqual(expected, actual); }
public void CreatePlayerRace(string race) { switch (race) { case "Elf": Race = new Elf(); break; case "Human": Race = new Human(); break; case "Dwarf": Race = new Dwarf(); break; case "Gnome": Race = new Gnome(); break; case "Half-Elf": Race = new HalfElf(); break; case "Half-Orc": Race = new HalfOrc(); break; case "Halfing": Race = new Halfing(); break; } }
public void Init() { Human human = new Human(); Human = human; }