Пример #1
0
 public RollState(PlayerStateHandler playerState)
 {
     player             = playerState;
     rollTargetPosition = Vector2.zero;
     rollTimer          = player.RollDuration;
 }
Пример #2
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 public IdleState(PlayerStateHandler playerState)
 {
     player = playerState;
 }
Пример #3
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 public AttackState(PlayerStateHandler playerState)
 {
     player = playerState;
 }