protected internal override void OnDispose() { this.VCPool.ReleaseInstance(this.m_vCache); this.m_vCache = (VertexCache)null; this.VCPool.ReleaseInstance(this.m_vCacheDouble); this.m_vCacheDouble = (VertexCache)null; }
public void ReleaseInstance(VertexCache vc) { if (vc == null) { return; } this.m_Queue.Enqueue(vc); }
public void Draw(int x, int y) { if (this.m_vCache == null) { this.m_vCache = this.VCPool.GetInstance(); } this.m_vCache.Draw(this.m_Image, x, y); }
public CursorEntry(int graphic, int type, int xOffset, int yOffset, Texture image) { this.m_Graphic = graphic; this.m_Type = type; this.m_xOffset = xOffset; this.m_yOffset = yOffset; this.m_Image = image; this.m_Draw = this.m_Image != null && !this.m_Image.IsEmpty(); this.m_vCache = new VertexCache(); }
public void DrawGame(Texture t, int x, int y, int color) { if (this.m_vCache == null) { this.m_vCache = new VertexCache(); } if (this.m_tPool != t) { this.m_tPool = t; this.m_vCache.Invalidate(); } this.m_vCache.DrawGame(t, x, y, color); }
public void Draw(Texture t, int x, int y) { if (this.m_vCache == null) { this.m_vCache = new VertexCache(); } if (this.m_tPool != t) { this.m_tPool = t; this.m_vCache.Invalidate(); } this.m_vCache.Draw(t, x, y); }
protected internal override void Draw(int x, int y) { if (!this.m_Draw[this.m_State]) { return; } Renderer.PushAlpha(this.m_fAlpha); if (this.m_vCache == null) { this.m_vCache = this.VCPool.GetInstance(); } this.m_vCache.Draw(this.m_Gump[this.m_State], x, y); Renderer.PopAlpha(); }
protected internal override void Draw(int x, int y) { if (!this.m_Draw[this.m_State]) return; if (this.m_Clipper != null) { this.m_Images[this.m_State].DrawClipped(x, y, this.m_Clipper); } else { if (this.m_vCache == null) this.m_vCache = this.VCPool.GetInstance(); this.m_vCache.Draw(this.m_Images[this.m_State], x, y); } }
public GMouseRouter(int GumpID, IHue Hue, int X, int Y, Gump Target) : base(X, Y) { this.m_vCache = new VertexCache(); this.m_Target = Target; this.m_GumpID = GumpID; this.m_Gump = Hue.GetGump(this.m_GumpID); if (this.m_Gump == null || this.m_Gump.IsEmpty()) { return; } this.m_Width = this.m_Gump.Width; this.m_Height = this.m_Gump.Height; this.m_Draw = true; }
public VertexCache GetInstance() { VertexCache vertexCache; if (this.m_Queue.Count > 0) { vertexCache = this.m_Queue.Dequeue(); vertexCache.Invalidate(); } else { vertexCache = new VertexCache(); } return(vertexCache); }
protected internal override void Draw(int x, int y) { if (this.m_Invalidated) { this.Refresh(); } if (!this.m_Draw) { return; } if (this.m_vCache == null) { this.m_vCache = this.VCPool.GetInstance(); } this.m_vCache.Draw(this.m_Image, x, y); }
public GSlider(int SliderID, IHue Hue, int X, int Y, int Width, int Height, double Value, double Start, double End, double Increase) : base(X, Y) { this.m_vCache = new VertexCache(); this.m_Width = Width; this.m_Height = Height; this.m_Start = Start; this.m_End = End; this.m_Increase = Increase; this.m_Gump = Hue.GetGump(SliderID); if (this.m_Gump != null && !this.m_Gump.IsEmpty()) { this.m_HalfWidth = this.m_Gump.Width / 2; this.m_yOffset = (this.m_Height - this.m_Gump.Height) / 2; this.m_Draw = true; } this.SetValue(Value, false); }
public GDragable(int GumpID, IHue Hue, int X, int Y) : base(X, Y) { this.m_vCache = new VertexCache(); this.m_GumpID = GumpID; this.m_Hue = Hue; this.m_CanDrag = true; this.m_QuickDrag = true; this.m_Dockers = new ArrayList(); this.m_Linked = new ArrayList(); this.m_Gump = Hue.GetGump(GumpID); if (this.m_Gump == null || this.m_Gump.IsEmpty()) { return; } this.m_Width = this.m_Gump.Width; this.m_Height = this.m_Gump.Height; this.m_Draw = true; }
protected internal override void Draw(int x, int y) { if (!this.m_Draw) { return; } this.m_vCache.Draw(this.m_Image, x, y); if (this.m_Double) { if (this.m_vCacheDouble == null) { this.m_vCacheDouble = new VertexCache(); } this.m_vCacheDouble.Draw(this.m_Image, x + 5, y + 5); } this.m_Item.MessageX = this.X + this.m_xOffset; this.m_Item.MessageY = this.Y + this.m_yOffset; this.m_Item.BottomY = this.Y + this.m_Image.yMax; this.m_Item.MessageFrame = Renderer.m_ActFrames; }
public GDraggedItem(Item item) : base(0, 0) { this.m_vCache = new VertexCache(); this.m_Item = item; int index = this.m_Item.ID & 16383; int num1 = (int)(ushort)this.m_Item.Amount; this.m_Double = Map.m_ItemFlags[index][(TileFlag)2048L] && num1 > 1; if (index >= 3818 && index <= 3826) { int num2 = (index - 3818) / 3 * 3 + 3818; this.m_Double = false; index = num1 > 1 ? (num1 < 2 || num1 > 5 ? num2 + 2 : num2 + 1) : num2; } this.m_Hue = Hues.GetItemHue(index, (int)this.m_Item.Hue); this.m_Image = this.m_Hue.GetItem(index); if (this.m_Image != null && !this.m_Image.IsEmpty()) { this.m_Draw = true; this.m_Width = this.m_Image.Width; this.m_Height = this.m_Image.Height; int num2 = this.m_Double ? 6 : 1; this.m_xOffset = this.m_OffsetX = this.m_Image.xMin + (this.m_Image.xMax - this.m_Image.xMin + num2) / 2; this.m_yOffset = this.m_Image.yMin; this.m_OffsetY = this.m_yOffset + (this.m_Image.yMax - this.m_Image.yMin + num2) / 2; if (this.m_Double) { this.m_Width += 5; this.m_Height += 5; } } this.m_DragCursor = false; this.m_CanDrag = true; this.m_QuickDrag = true; this.m_IsDragging = true; Gumps.Drag = (Gump)this; Gumps.LastOver = (Gump)this; this.m_X = Engine.m_xMouse - this.m_OffsetX; this.m_Y = Engine.m_yMouse - this.m_OffsetY; }
protected internal override void Draw(int X, int Y) { if (!this.m_Draw) { return; } if (this.m_vCache == null) { this.m_vCache = this.VCPool.GetInstance(); } this.m_vCache.Draw(this.m_Image, X, Y); if (this.m_Double) { if (this.m_vCacheDouble == null) { this.m_vCacheDouble = this.VCPool.GetInstance(); } this.m_vCacheDouble.Draw(this.m_Image, X + 5, Y + 5); } this.m_Item.MessageX = X + this.m_xOffset; this.m_Item.MessageY = Y + this.m_yOffset; this.m_Item.BottomY = Y + this.m_Image.yMax; this.m_Item.MessageFrame = Renderer.m_ActFrames; }
public LightningEffect(IHue Hue) { this.m_vCache = new VertexCache(); this.m_Children = new EffectList(); this.m_Hue = Hue; }
protected internal override void Draw(int x, int y) { Renderer.SetTexture((Texture)null); int num = 0; switch (this.m_Style) { case WindowsButtonStyle.Normal: switch (this.m_State) { case 0: GumpPaint.DrawRaised3D(x, y, this.m_Width, this.m_Height); this.CaptionDown = false; break; case 1: GumpPaint.DrawRaised3D(x, y, this.m_Width, this.m_Height); this.CaptionDown = false; break; case 2: GumpPaint.DrawFlat(x, y, this.m_Width, this.m_Height, GumpColors.ControlDark, GumpColors.Control); this.CaptionDown = true; num = 1; break; } break; case WindowsButtonStyle.Flat: switch (this.m_State) { case 0: GumpPaint.DrawFlat(x, y, this.m_Width, this.m_Height, GumpColors.ControlDarkDark, GumpColors.Control); this.CaptionDown = false; break; case 1: GumpPaint.DrawFlat(x, y, this.m_Width, this.m_Height, GumpColors.ControlDarkDark, GumpColors.ControlAlternate); this.CaptionDown = false; break; case 2: GumpPaint.DrawFlat(x, y, this.m_Width, this.m_Height, GumpColors.ControlDarkDark, GumpPaint.Blend(GumpColors.ControlAlternate, GumpColors.ControlLightLight, 128)); this.CaptionDown = false; break; } break; } if (this.m_Image == null) { return; } if (this.m_vCache == null) { this.m_vCache = new VertexCache(); } if (this.m_ImageColor == -1) { this.m_vCache.Draw(this.m_Image, num + x + (this.m_Width - (this.m_Image.xMax - this.m_Image.xMin + 1)) / 2 - this.m_Image.xMin, num + y + (this.m_Height - (this.m_Image.yMax - this.m_Image.yMin + 1)) / 2 - this.m_Image.yMin); } else { this.m_vCache.Draw(this.m_Image, num + x + (this.m_Width - (this.m_Image.xMax - this.m_Image.xMin + 1)) / 2 - this.m_Image.xMin, num + y + (this.m_Height - (this.m_Image.yMax - this.m_Image.yMin + 1)) / 2 - this.m_Image.yMin, this.m_ImageColor); } }
public void OnRemove() { this.VCPool.ReleaseInstance(this.m_vCache); this.m_vCache = (VertexCache)null; }