Пример #1
0
        public void InvokeAction2 <A1, A2> (object d, A1 a1, A2 a2)
        {
            Stats.Increment(StatsCounter.InvokeBinderInvoked);

            TypeLogger.LogType(d);

            Action <A1, A2> a = d as Action <A1, A2>;

            if (a != null)
            {
                a(a1, a2);
                return;
            }

            Stats.Increment(StatsCounter.InvokeBinderInvoked_Slow);

            Delegate del = (Delegate)d;

            sArgs [0] = a1;
            sArgs [1] = a2;
            bool canConvert = MethodBinder.ConvertArguments(del.Method, null, sArgs, 2, ref mConvertedArgs);

            Debug.Assert(canConvert, "Could not convert parameters");
            del.DynamicInvoke(mConvertedArgs);
        }
Пример #2
0
        public TR InvokeFunc4 <A1, A2, A3, A4, TR> (object d, A1 a1, A2 a2, A3 a3, A4 a4)
        {
            Stats.Increment(StatsCounter.InvokeBinderInvoked);

            TypeLogger.LogType(d);

            Func <A1, A2, A3, A4, TR> f = d as Func <A1, A2, A3, A4, TR>;

            if (f != null)
            {
                Stats.Increment(StatsCounter.InvokeBinderInvoked_Fast);

                return(f(a1, a2, a3, a4));
            }

            Stats.Increment(StatsCounter.InvokeBinderInvoked_Slow);

            Delegate del = (Delegate)d;

            sArgs [0] = a1;
            sArgs [1] = a2;
            sArgs [2] = a3;
            sArgs [3] = a4;
            bool canConvert = MethodBinder.ConvertArguments(del.Method, null, sArgs, 4, ref mConvertedArgs);

            Debug.Assert(canConvert, "Could not convert parameters");
            return((TR)del.DynamicInvoke(mConvertedArgs));
        }
Пример #3
0
        public TR InvokeFunc9 <A1, A2, A3, A4, A5, A6, A7, A8, A9, TR> (object d, A1 a1, A2 a2, A3 a3, A4 a4, A5 a5, A6 a6, A7 a7, A8 a8, A9 a9)
        {
            Stats.Increment(StatsCounter.InvokeBinderInvoked);

            TypeLogger.LogType(d);

            Func <A1, A2, A3, A4, A5, A6, A7, A8, A9, TR> f = d as Func <A1, A2, A3, A4, A5, A6, A7, A8, A9, TR>;

            if (f != null)
            {
                Stats.Increment(StatsCounter.InvokeBinderInvoked_Fast);

                return(f(a1, a2, a3, a4, a5, a6, a7, a8, a9));
            }

            Stats.Increment(StatsCounter.InvokeBinderInvoked_Slow);

            Delegate del = (Delegate)d;

            sArgs [0] = a1;
            sArgs [1] = a2;
            sArgs [2] = a3;
            sArgs [3] = a4;
            sArgs [4] = a5;
            sArgs [5] = a6;
            sArgs [6] = a7;
            sArgs [7] = a8;
            sArgs [8] = a9;
            bool canConvert = MethodBinder.ConvertArguments(del.Method, null, sArgs, 9, ref mConvertedArgs);

            Debug.Assert(canConvert, "Could not convert parameters");
            return((TR)del.DynamicInvoke(mConvertedArgs));
        }
Пример #4
0
        public void InvokeAction8 <A1, A2, A3, A4, A5, A6, A7, A8> (object d, A1 a1, A2 a2, A3 a3, A4 a4, A5 a5, A6 a6, A7 a7, A8 a8)
        {
            Stats.Increment(StatsCounter.InvokeBinderInvoked);

            TypeLogger.LogType(d);

            Action <A1, A2, A3, A4, A5, A6, A7, A8> a = d as Action <A1, A2, A3, A4, A5, A6, A7, A8>;

            if (a != null)
            {
                Stats.Increment(StatsCounter.InvokeBinderInvoked_Fast);

                a(a1, a2, a3, a4, a5, a6, a7, a8);
                return;
            }

            Stats.Increment(StatsCounter.InvokeBinderInvoked_Slow);

            Delegate del = (Delegate)d;

            sArgs [0] = a1;
            sArgs [1] = a2;
            sArgs [2] = a3;
            sArgs [3] = a4;
            sArgs [4] = a5;
            sArgs [5] = a6;
            sArgs [6] = a7;
            sArgs [7] = a8;
            bool canConvert = MethodBinder.ConvertArguments(del.Method, null, sArgs, 8, ref mConvertedArgs);

            Debug.Assert(canConvert, "Could not convert parameters");
            del.DynamicInvoke(mConvertedArgs);
        }
Пример #5
0
        public T SetIndexAs <T> (object o, int index, T value)
        {
            Stats.Increment(StatsCounter.SetIndexBinderInvoked);
            Stats.Increment(StatsCounter.SetIndexBinder_Int_Invoked);

            TypeLogger.LogType(o);

            var l = o as IList <T>;

            if (l != null)
            {
                l [index] = value;
                return(value);
            }


            var l2 = o as IList;

            if (l2 != null)
            {
                l2 [index] = value;
                return(value);
            }

            var d = o as IDictionary <int, T>;

            if (d != null)
            {
                d[index] = value;
                return(value);
            }

            var d2 = o as IDictionary;

            if (d2 != null)
            {
                d2[index] = value;
                return(value);
            }

            return(default(T));
        }
Пример #6
0
        public TR InvokeFunc0 <TR> (object d)
        {
            Stats.Increment(StatsCounter.InvokeBinderInvoked);

            TypeLogger.LogType(d);

            Func <TR> f = d as Func <TR>;

            if (f != null)
            {
                Stats.Increment(StatsCounter.InvokeBinderInvoked_Fast);

                return(f());
            }

            Stats.Increment(StatsCounter.InvokeBinderInvoked_Slow);

            Delegate del        = (Delegate)d;
            bool     canConvert = MethodBinder.ConvertArguments(del.Method, null, sArgs, 0, ref mConvertedArgs);

            Debug.Assert(canConvert, "Could not convert parameters");
            return((TR)del.DynamicInvoke(mConvertedArgs));
        }
Пример #7
0
        public void InvokeAction0(object d)
        {
            Stats.Increment(StatsCounter.InvokeBinderInvoked);

            TypeLogger.LogType(d);

            Action a = d as Action;

            if (a != null)
            {
                Stats.Increment(StatsCounter.InvokeBinderInvoked_Fast);

                a();
                return;
            }

            Stats.Increment(StatsCounter.InvokeBinderInvoked_Slow);

            Delegate del        = (Delegate)d;
            bool     canConvert = MethodBinder.ConvertArguments(del.Method, null, sArgs, 0, ref mConvertedArgs);

            Debug.Assert(canConvert, "Could not convert parameters");
            del.DynamicInvoke(mConvertedArgs);
        }
Пример #8
0
        /// <summary>
        /// Invokes the method on o (potentially using a previous invoker as a hint).
        ///
        /// Note that this method works if the parameters haven been boxed, return value is also boxed.
        /// </summary>
        /// <param name="invoker">The previous invoker as a hint, null if we could not get the invoker during the fast path.</param>
        /// <param name="o">The target of the invocation.</param>
        private object ResolveAndInvoke(object o, bool invokeOnly)
        {
            // Property and same target, or same type has already been checked earlier (by the fast path)
            // So here we have a new target type, we have an overloading, or this is the first time
            // Parameters have been boxed and stored in mArgs already.

            // Note that if we are overloading, we still do a full CreateDelegate work, even if we had the same type, target and method...
            // This is slow, however it should pretty much never happen in game code.

            if ((mInvoker == null) && (invokeOnly == false))
            {
                // It means that we did not get the invoker from the fast path (overloaded - rare - or it is the first time - very common).
                var dc = o as IDynamicClass;
                if (dc != null)
                {
                    object value;
                    if (dc.__TryGetDynamicValue(mName, out value) && value is Delegate)
                    {
                        var func = value as Delegate;
                        // Assume that most time, it is due to the first execution, so don't compare with previous version
                        mInvoker   = ActionCreator.CreateInvoker(func);                         // This is going to use an invoker factory (can be registered by user too for more optimal code).
                        invokeOnly = true;
                    }
                }
            }
            if (invokeOnly)
            {
                Stats.Increment(StatsCounter.InvokeMemberBinderInvoked_Slow);

                return(mInvoker.SafeInvokeWith(mArgs));
            }

            // If we reached this point, we have to do a new resolve, then invoke

            // determine object type
            Type otype;
            bool isStatic;

            if (o is Type)
            {
                // this is a static method invocation where o is the class
                otype    = (Type)o;
                isStatic = true;
            }
            else
            {
                // this is a instance method invocation
                otype    = o.GetType();
                isStatic = false;
            }

            // see if type has changed
            if (otype != mType)
            {
                // re-resolve method list if type has changed
                mType = otype;

                // get method list for type and method name
                BindingFlags flags = BindingFlags.NonPublic | BindingFlags.Public;
                if (isStatic)
                {
                    flags |= BindingFlags.Static;
                }
                else
                {
                    flags |= BindingFlags.Instance;
                }

                mMethodList = MethodBinder.LookupMethodList(mType, mName, flags, mArgs.Length);

                // select new method to use, this will try to reuse
                mInvoker = SelectMethod(o);
            }
            else if (mOverloadState == OverloadState.HasOverload)
            {
                // if there are overloads we select the method every time
                // we could look into a more optimal way of doing this if it becomes a problem
                mInvoker = SelectMethod(o);
            }
            else
            {
                // Same instance type, no overload, so should be the same method (or none).
                // We might be able to update the invoker if only the target changed
                mInvoker = InvokerBase.UpdateOrCreate(mInvoker, o, mMethod.Method);
            }

            Stats.Increment(StatsCounter.InvokeMemberBinderInvoked_Slow);

            TypeLogger.LogType(o);

            return(mInvoker.SafeInvokeWith(mArgs));
        }
Пример #9
0
        public T SetIndexAs <T> (object o, int index, T value)
        {
            Stats.Increment(StatsCounter.SetIndexBinderInvoked);
            Stats.Increment(StatsCounter.SetIndexBinder_Int_Invoked);

            TypeLogger.LogType(o);

            // get accessor for value type T
            var accessor = o as IDynamicAccessor <T>;

            if (accessor != null)
            {
                accessor.SetIndex(index, value);
                return(value);
            }

            // fallback on untyped accessor
            var untypedAccessor = o as IDynamicAccessorUntyped;

            if (untypedAccessor != null)
            {
                untypedAccessor.SetIndex(index, (object)value);
                return(value);
            }

            var l = o as IList <T>;

            if (l != null)
            {
                l [index] = value;
                return(value);
            }


            var l2 = o as IList;

            if (l2 != null)
            {
                int count = l2.Count;
                if (index < count)
                {
                    l2 [index] = value;
                }
                else if (index == count)
                {
                    l2.Add(value);
                }
                else
                {
                    while (l2.Count < index)
                    {
                        l2.Add(default(T));
                    }
                    l2 [index] = value;
                }
                return(value);
            }

            var d = o as IDictionary <int, T>;

            if (d != null)
            {
                d[index] = value;
                return(value);
            }

            var d2 = o as IDictionary;

            if (d2 != null)
            {
                d2[index] = value;
                return(value);
            }

            return(value);
        }
Пример #10
0
        public T SetMember <T>(object o, T value, bool valueTypeIsConstant = false)
        {
            Stats.Increment(StatsCounter.SetMemberBinderInvoked);

            TypeLogger.LogType(o);

            // get accessor for value type T
            var accessor = o as IDynamicAccessor <T>;

            if (accessor != null)
            {
                accessor.SetMember(mName, ref mNameHint, value);
                return(value);
            }

            // fallback on untyped accessor
            var untypedAccessor = o as IDynamicAccessorUntyped;

            if (untypedAccessor != null)
            {
                untypedAccessor.SetMember(mName, ref mNameHint, (object)value);
                return(value);
            }

            // resolve as dictionary
            var dict = o as IDictionary;

            if (dict != null)
            {
                // special case this since it happens so much in object initialization
                dict[mName] = value;
                return(value);
            }

            // determine if this is a instance member or a static member
            bool isStatic;
            Type otype;

            if (o is System.Type)
            {
                // static member
                otype    = (System.Type)o;
                o        = null;
                isStatic = true;
            }
            else
            {
                // instance member
                otype    = o.GetType();
                isStatic = false;
            }

            // see if binding type is the same
            if (otype == mType)
            {
                // use cached resolve
                if (mProperty != null)
                {
                    Action <T> action;
                    if (o == mPreviousTarget)
                    {
                        action = (Action <T>)mPreviousAction;
                    }
                    else
                    {
                        mPreviousAction = action = ActionCreator.CreatePropertySetAction <T>(o, mProperty);
                        mPreviousTarget = o;
                    }
                    action(value);
                    return(value);
                }

                // use cached resolve
                if (mProperty != null)
                {
                    mArgs[0] = value;
                    mPropertySetter.Invoke(o, BindingFlags.SuppressChangeType, null, mArgs, null);
                    return(value);
                }

                if (mField != null)
                {
                    mField.SetValue(o, value);
                    return(value);
                }

                // resolve as dynamic class
                var dc = o as IDynamicClass;
                if (dc != null)
                {
                    dc.__SetDynamicValue(mName, value);
                    return(value);
                }

                throw new System.InvalidOperationException("Unhandled member type in PSSetMemberBinder");
            }

            // resolve name
            Stats.Increment(StatsCounter.SetMemberBinder_Resolve_Invoked);
            Stats.Start(StatsCounter.SetMemberBinder_Resolve_Time);

            // resolve as property
            // TODO: we allow access to non-public properties for simplicity,
            // should cleanup to check access levels
            var property = otype.GetProperty(mName, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);

            if (property != null)
            {
                // found property
                var setter = property.GetSetMethod();
                if (setter != null && setter.IsStatic == isStatic)
                {
                    // setup binding to property
                    mType           = otype;
                    mProperty       = property;
                    mPropertySetter = property.GetSetMethod();
                    mField          = null;
                    mPreviousAction = null;
                    mPreviousTarget = null;

                    mArgs[0] = PlayScript.Dynamic.ConvertValue(value, property.PropertyType);
                    mPropertySetter.Invoke(o, mArgs);
                    Stats.Stop(StatsCounter.SetMemberBinder_Resolve_Time);
                    return(value);
                }
            }

            // resolve as field
            // TODO: we allow access to non-public fields for simplicity,
            // should cleanup to check access levels
            var field = otype.GetField(mName, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);

            if (field != null)
            {
                // found field
                if (field.IsStatic == isStatic)
                {
                    // setup binding to field
                    mType           = otype;
                    mProperty       = null;
                    mField          = field;
                    mPreviousAction = null;
                    mPreviousTarget = null;

                    // resolve conversion function
                    object newValue = PlayScript.Dynamic.ConvertValue(value, mField.FieldType);
                    mField.SetValue(o, newValue);
                    Stats.Stop(StatsCounter.SetMemberBinder_Resolve_Time);
                    return(value);
                }
            }

            if (o is IDynamicClass)
            {
                // dynamic class
                mType           = otype;
                mProperty       = null;
                mField          = null;
                mPreviousAction = null;
                mPreviousTarget = null;
                ((IDynamicClass)o).__SetDynamicValue(mName, value);
                Stats.Stop(StatsCounter.SetMemberBinder_Resolve_Time);
                return(value);
            }

            Stats.Stop(StatsCounter.SetMemberBinder_Resolve_Time);

            // failed
            return(default(T));
        }
Пример #11
0
        /// <summary>
        /// This is the most generic method for getting a member's value.
        /// It will attempt to resolve the member by name and the get its value by invoking the
        /// callsite's delegate
        /// </summary>
        public T GetMember <T> (object o)
        {
            Stats.Increment(StatsCounter.GetMemberBinderInvoked);

            TypeLogger.LogType(o);

            // get accessor for value type T
            var accessor = o as IDynamicAccessor <T>;

            if (accessor != null)
            {
                return(accessor.GetMember(mName, ref mNameHint));
            }

            // fallback on object accessor and cast it to T
            var untypedAccessor = o as IDynamicAccessorUntyped;

            if (untypedAccessor != null)
            {
                // value can be null, undefined, or of type T
                object value = untypedAccessor.GetMember(mName, ref mNameHint);
                // convert value to T
                if (value == null)
                {
                    return(default(T));
                }
                else if (value is T)
                {
                    return((T)value);
                }
                else if (Dynamic.IsUndefined(value))
                {
                    return(Dynamic.GetUndefinedValue <T>());
                }
                else
                {
                    return(PlayScript.Dynamic.ConvertValue <T>(value));
                }
            }

            // resolve as dictionary (this is usually an expando)
            var dict = o as IDictionary <string, object>;

            if (dict != null)
            {
                Stats.Increment(StatsCounter.GetMemberBinder_Expando);

                // special case this for expando objects
                object value;
                if (dict.TryGetValue(mName, out value))
                {
                    // fast path empty cast just in case
                    if (value is T)
                    {
                        return((T)value);
                    }
                    else
                    {
                        return(PlayScript.Dynamic.ConvertValue <T>(value));
                    }
                }

                // key not found
                return(Dynamic.GetUndefinedValue <T>());
            }

            if (PlayScript.Dynamic.IsNullOrUndefined(o))
            {
                return(Dynamic.GetUndefinedValue <T>());
            }

            // determine if this is a instance member or a static member
            bool isStatic;
            Type otype;

            if (o is System.Type)
            {
                // static member
                otype    = (System.Type)o;
                o        = null;
                isStatic = true;
            }
            else
            {
                // instance member
                otype    = o.GetType();
                isStatic = false;
            }

            if (otype == mType)
            {
                // use cached resolve
                if (mProperty != null)
                {
                    Func <T> func;
                    if (o == mPreviousTarget)
                    {
                        func = (Func <T>)mPreviousFunc;
                    }
                    else
                    {
                        mPreviousFunc   = func = ActionCreator.CreatePropertyGetAction <T>(o, mProperty);
                        mPreviousTarget = o;
                    }
                    return(func());
                }

                if (mField != null)
                {
                    return(PlayScript.Dynamic.ConvertValue <T>(mField.GetValue(o)));
                }

                if (mMethod != null)
                {
                    // construct method delegate
                    return(PlayScript.Dynamic.ConvertValue <T>(Delegate.CreateDelegate(mTargetType, o, mMethod)));
                }

                // resolve as dynamic class
                var dc = o as IDynamicClass;
                if (dc != null)
                {
                    object result = dc.__GetDynamicValue(mName);
                    return(PlayScript.Dynamic.ConvertValue <T>(result));
                }

                if (mName == "constructor")
                {
                    return(PlayScript.Dynamic.ConvertValue <T> (otype));
                }

                throw new System.InvalidOperationException("Unhandled member type in PSGetMemberBinder");
            }

            // resolve name
            Stats.Increment(StatsCounter.GetMemberBinder_Resolve_Invoked);
            Stats.Start(StatsCounter.GetMemberBinder_Resolve_Time);

            // The constructor is a special synthetic property - we have to handle this for AS compatibility
            if (mName == "constructor")
            {
                // setup binding to field
                mType           = otype;
                mPreviousFunc   = null;
                mPreviousTarget = null;
                mProperty       = null;
                mField          = null;
                mMethod         = null;
                mTargetType     = typeof(Type);
                Stats.Stop(StatsCounter.GetMemberBinder_Resolve_Time);
                return(PlayScript.Dynamic.ConvertValue <T> (otype));
            }

            // resolve as property
            // TODO: we allow access to non-public properties for simplicity,
            // should cleanup to check access levels
            var property = otype.GetProperty(mName, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);

            if (property != null)
            {
                // found property
                var getter = property.GetGetMethod();
                if (getter != null && getter.IsStatic == isStatic)
                {
                    // setup binding to property
                    mType           = otype;
                    mPreviousFunc   = null;
                    mPreviousTarget = null;
                    mProperty       = property;
                    mPropertyGetter = property.GetGetMethod();
                    mField          = null;
                    mMethod         = null;
                    mTargetType     = property.PropertyType;
                    Stats.Stop(StatsCounter.GetMemberBinder_Resolve_Time);
                    return(PlayScript.Dynamic.ConvertValue <T>(mPropertyGetter.Invoke(o, null)));
                }
            }

            // resolve as field
            // TODO: we allow access to non-public fields for simplicity,
            // should cleanup to check access levels
            var field = otype.GetField(mName, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);

            if (field != null)
            {
                // found field
                if (field.IsStatic == isStatic)
                {
                    // setup binding to field
                    mType           = otype;
                    mPreviousFunc   = null;
                    mPreviousTarget = null;
                    mProperty       = null;
                    mField          = field;
                    mMethod         = null;
                    mTargetType     = field.FieldType;
                    Stats.Stop(StatsCounter.GetMemberBinder_Resolve_Time);
                    return(PlayScript.Dynamic.ConvertValue <T>(field.GetValue(o)));
                }
            }

            // resolve as method
            BindingFlags flags = BindingFlags.NonPublic | BindingFlags.Public;

            if (isStatic)
            {
                flags |= BindingFlags.Static;
            }
            else
            {
                flags |= BindingFlags.Instance;
            }
            var method = otype.GetMethod(mName, flags);

            if (method != null)
            {
                // setup binding to method
                mType           = otype;
                mPreviousFunc   = null;
                mPreviousTarget = null;
                mProperty       = null;
                mField          = null;
                mMethod         = method;
                mTargetType     = PlayScript.Dynamic.GetDelegateTypeForMethod(mMethod);
                Stats.Stop(StatsCounter.GetMemberBinder_Resolve_Time);
                return(PlayScript.Dynamic.ConvertValue <T>(Delegate.CreateDelegate(mTargetType, o, mMethod)));
            }

            if (o is IDynamicClass)
            {
                // dynamic class
                mType           = otype;
                mPreviousFunc   = null;
                mPreviousTarget = null;
                mProperty       = null;
                mField          = null;
                mMethod         = null;
                object result = ((IDynamicClass)o).__GetDynamicValue(mName);
                Stats.Stop(StatsCounter.GetMemberBinder_Resolve_Time);
                return(PlayScript.Dynamic.ConvertValue <T>(result));
            }

            Stats.Stop(StatsCounter.GetMemberBinder_Resolve_Time);

            return(Dynamic.GetUndefinedValue <T>());
        }
Пример #12
0
        /// <summary>
        /// This is the most generic method for getting a member's value.
        /// It will attempt to resolve the member by name and the get its value by invoking the
        /// callsite's delegate
        /// </summary>
        public T GetMember <T> (object o)
        {
            Stats.Increment(StatsCounter.GetMemberBinderInvoked);

            TypeLogger.LogType(o);

            // resolve as dictionary (this is usually an expando)
            var dict = o as IDictionary <string, object>;

            if (dict != null)
            {
                Stats.Increment(StatsCounter.GetMemberBinder_Expando);

                // special case this for expando objects
                object value;
                if (dict.TryGetValue(mName, out value))
                {
                    // fast path empty cast just in case
                    if (value is T)
                    {
                        return((T)value);
                    }
                    else
                    {
                        return(PlayScript.Dynamic.ConvertValue <T>(value));
                    }
                }

                // key not found
                return(default(T));
            }

            if (o == null)
            {
                return(default(T));
            }

            // determine if this is a instance member or a static member
            bool isStatic;
            Type otype;

            if (o is System.Type)
            {
                // static member
                otype    = (System.Type)o;
                o        = null;
                isStatic = true;
            }
            else
            {
                // instance member
                otype    = o.GetType();
                isStatic = false;
            }

            if (otype == mType)
            {
                // use cached resolve
                if (mProperty != null)
                {
                    Func <T> func;
                    if (o == mPreviousTarget)
                    {
                        func = (Func <T>)mPreviousFunc;
                    }
                    else
                    {
                        mPreviousFunc   = func = ActionCreator.CreatePropertyGetAction <T>(o, mProperty);
                        mPreviousTarget = o;
                    }
                    return(func());
                }

                if (mField != null)
                {
                    return(PlayScript.Dynamic.ConvertValue <T>(mField.GetValue(o)));
                }

                if (mMethod != null)
                {
                    // construct method delegate
                    return(PlayScript.Dynamic.ConvertValue <T>(Delegate.CreateDelegate(mTargetType, o, mMethod)));
                }

                // resolve as dynamic class
                var dc = o as IDynamicClass;
                if (dc != null)
                {
                    object result = dc.__GetDynamicValue(mName);
                    return(PlayScript.Dynamic.ConvertValue <T>(result));
                }

                throw new System.InvalidOperationException("Unhandled member type in PSGetMemberBinder");
            }

            // resolve name
            Stats.Increment(StatsCounter.GetMemberBinder_Resolve_Invoked);

            // resolve as property
            var property = otype.GetProperty(mName);

            if (property != null)
            {
                // found property
                var getter = property.GetGetMethod();
                if (getter != null && getter.IsPublic && getter.IsStatic == isStatic)
                {
                    // setup binding to property
                    mType           = otype;
                    mPreviousFunc   = null;
                    mPreviousTarget = null;
                    mProperty       = property;
                    mPropertyGetter = property.GetGetMethod();
                    mField          = null;
                    mMethod         = null;
                    mTargetType     = property.PropertyType;
                    return(PlayScript.Dynamic.ConvertValue <T>(mPropertyGetter.Invoke(o, null)));
                }
            }

            // resolve as field
            var field = otype.GetField(mName);

            if (field != null)
            {
                // found field
                if (field.IsPublic && field.IsStatic == isStatic)
                {
                    // setup binding to field
                    mType           = otype;
                    mPreviousFunc   = null;
                    mPreviousTarget = null;
                    mProperty       = null;
                    mField          = field;
                    mMethod         = null;
                    mTargetType     = field.FieldType;
                    return(PlayScript.Dynamic.ConvertValue <T>(field.GetValue(o)));
                }
            }

            // resolve as method
            BindingFlags flags = BindingFlags.NonPublic | BindingFlags.Public;

            if (isStatic)
            {
                flags |= BindingFlags.Static;
            }
            else
            {
                flags |= BindingFlags.Instance;
            }
            var method = otype.GetMethod(mName, flags);

            if (method != null)
            {
                // setup binding to method
                mType           = otype;
                mPreviousFunc   = null;
                mPreviousTarget = null;
                mProperty       = null;
                mField          = null;
                mMethod         = method;
                mTargetType     = PlayScript.Dynamic.GetDelegateTypeForMethod(mMethod);

                // construct method delegate
                return(PlayScript.Dynamic.ConvertValue <T>(Delegate.CreateDelegate(mTargetType, o, mMethod)));
            }

            if (o is IDynamicClass)
            {
                // dynamic class
                mType           = otype;
                mPreviousFunc   = null;
                mPreviousTarget = null;
                mProperty       = null;
                mField          = null;
                mMethod         = null;
                object result = ((IDynamicClass)o).__GetDynamicValue(mName);
                return(PlayScript.Dynamic.ConvertValue <T>(result));
            }

            return(default(T));
        }