Наследование: PlayFabRequestCommon
Пример #1
0
		/// <summary>
		/// Updates the title-specific custom data for the user which can only be read by the client
		/// </summary>
		public static void UpdateUserReadOnlyData(UpdateUserDataRequest request, UpdateUserReadOnlyDataCallback resultCallback, ErrorCallback errorCallback)
		{
			if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception ("Must have PlayFabSettings.DeveloperSecretKey set to call this method");

			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,string> callback = delegate(string responseStr, string errorStr)
			{
				UpdateUserDataResult result = null;
				PlayFabError error = null;
				ResultContainer<UpdateUserDataResult>.HandleResults(responseStr, errorStr, out result, out error);
				if(error != null && errorCallback != null)
				{
					errorCallback(error);
				}
				if(result != null)
				{
					
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Server/UpdateUserReadOnlyData", serializedJSON, "X-SecretKey", PlayFabSettings.DeveloperSecretKey, callback);
		}
Пример #2
0
		/// <summary>
		/// Updates the title-specific custom data for the user which can only be read by the client
		/// </summary>
        public static async Task<PlayFabResult<UpdateUserDataResult>> UpdateUserReadOnlyDataAsync(UpdateUserDataRequest request)
        {
            if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception ("Must have PlayFabSettings.DeveloperSecretKey set to call this method");

            object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Server/UpdateUserReadOnlyData", request, "X-SecretKey", PlayFabSettings.DeveloperSecretKey);
            if(httpResult is PlayFabError)
            {
                PlayFabError error = (PlayFabError)httpResult;
                if (PlayFabSettings.GlobalErrorHandler != null)
                    PlayFabSettings.GlobalErrorHandler(error);
                return new PlayFabResult<UpdateUserDataResult>
                {
                    Error = error,
                };
            }
            string resultRawJson = (string)httpResult;

            var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings);
            var resultData = serializer.Deserialize<PlayFabJsonSuccess<UpdateUserDataResult>>(new JsonTextReader(new StringReader(resultRawJson)));
			
			UpdateUserDataResult result = resultData.data;
			
			
            return new PlayFabResult<UpdateUserDataResult>
                {
                    Result = result
                };
        }