private static void ShowSdkInstalledMenu()
        {
            isObjectFieldActive = sdkFolder == null;

            if (_previoussSdkFolderPath != sdkFolder)
            {
                // something changed, better save the result.
                _previoussSdkFolderPath = sdkFolder;

                PlayFabEditorDataService.EnvDetails.sdkPath = (AssetDatabase.GetAssetPath(sdkFolder));
                PlayFabEditorDataService.SaveEnvDetails();

                isObjectFieldActive = false;
            }

            var labelStyle = new GUIStyle(PlayFabEditorHelper.uiStyle.GetStyle("titleLabel"));

            using (new UnityVertical(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleGray1")))
            {
                EditorGUILayout.LabelField(string.Format("SDK {0} is installed", string.IsNullOrEmpty(installedSdkVersion) ? "Unknown" : installedSdkVersion),
                                           labelStyle, GUILayout.MinWidth(EditorGUIUtility.currentViewWidth));

                if (!isObjectFieldActive)
                {
                    GUI.enabled = false;
                }
                else
                {
                    EditorGUILayout.LabelField(
                        "An SDK was detected, but we were unable to find the directory. Drag-and-drop the top-level PlayFab SDK folder below.",
                        PlayFabEditorHelper.uiStyle.GetStyle("orTxt"));
                }

                using (new UnityHorizontal(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleClear")))
                {
                    GUILayout.FlexibleSpace();
                    sdkFolder = EditorGUILayout.ObjectField(sdkFolder, typeof(UnityEngine.Object), false, GUILayout.MaxWidth(200));
                    GUILayout.FlexibleSpace();
                }

                if (!isObjectFieldActive)
                {
                    // this is a hack to prevent our "block while loading technique" from breaking up at this point.
                    GUI.enabled = !EditorApplication.isCompiling && PlayFabEditor.blockingRequests.Count == 0;
                }

                if (isSdkSupported && sdkFolder != null)
                {
                    using (new UnityHorizontal(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleClear")))
                    {
                        GUILayout.FlexibleSpace();

                        if (GUILayout.Button("REMOVE SDK", PlayFabEditorHelper.uiStyle.GetStyle("textButton"), GUILayout.MinHeight(32), GUILayout.MinWidth(200)))
                        {
                            RemoveSdk();
                        }

                        GUILayout.FlexibleSpace();
                    }
                }
            }

            if (sdkFolder != null)
            {
                using (new UnityVertical(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleGray1")))
                {
                    isSdkSupported = false;
                    string[] versionNumber = !string.IsNullOrEmpty(installedSdkVersion) ? installedSdkVersion.Split('.') : new string[0];

                    var numerical = 0;
                    if (string.IsNullOrEmpty(installedSdkVersion) || versionNumber == null || versionNumber.Length == 0 ||
                        (versionNumber.Length > 0 && int.TryParse(versionNumber[0], out numerical) && numerical < 2))
                    {
                        //older version of the SDK
                        using (new UnityHorizontal(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleClear")))
                        {
                            EditorGUILayout.LabelField("Most of the Editor Extensions depend on SDK versions >2.0. Consider upgrading to the get most features.", PlayFabEditorHelper.uiStyle.GetStyle("orTxt"));
                        }

                        using (new UnityHorizontal(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleClear")))
                        {
                            GUILayout.FlexibleSpace();
                            if (GUILayout.Button("READ THE UPGRADE GUIDE", PlayFabEditorHelper.uiStyle.GetStyle("textButton"), GUILayout.MinHeight(32)))
                            {
                                Application.OpenURL("https://github.com/PlayFab/UnitySDK/blob/master/UPGRADE.md");
                            }
                            GUILayout.FlexibleSpace();
                        }
                    }
                    else if (numerical >= 2)
                    {
                        isSdkSupported = true;
                    }

                    using (new UnityHorizontal(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleClear")))
                    {
                        if (ShowSDKUpgrade() && isSdkSupported)
                        {
                            GUILayout.FlexibleSpace();
                            if (GUILayout.Button("Upgrade to " + latestSdkVersion, PlayFabEditorHelper.uiStyle.GetStyle("Button"), GUILayout.MinHeight(32)))
                            {
                                UpgradeSdk();
                            }
                            GUILayout.FlexibleSpace();
                        }
                        else if (isSdkSupported)
                        {
                            GUILayout.FlexibleSpace();
                            EditorGUILayout.LabelField("You have the latest SDK!", labelStyle, GUILayout.MinHeight(32));
                            GUILayout.FlexibleSpace();
                        }
                    }
                }
            }

            if (isSdkSupported && string.IsNullOrEmpty(PlayFabEditorDataService.SharedSettings.TitleId))
            {
                using (new UnityVertical(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleGray1")))
                {
                    EditorGUILayout.LabelField("Before making PlayFab API calls, the SDK must be configured to your PlayFab Title.", PlayFabEditorHelper.uiStyle.GetStyle("orTxt"));
                    using (new UnityHorizontal())
                    {
                        GUILayout.FlexibleSpace();
                        if (GUILayout.Button("SET MY TITLE", PlayFabEditorHelper.uiStyle.GetStyle("textButton")))
                        {
                            PlayFabEditorMenu.OnSettingsClicked();
                        }
                        GUILayout.FlexibleSpace();
                    }
                }
            }

            using (new UnityHorizontal(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleGray1")))
            {
                GUILayout.FlexibleSpace();

                if (GUILayout.Button("VIEW RELEASE NOTES", PlayFabEditorHelper.uiStyle.GetStyle("textButton"), GUILayout.MinHeight(32), GUILayout.MinWidth(200)))
                {
                    Application.OpenURL("https://api.playfab.com/releaseNotes/");
                }

                GUILayout.FlexibleSpace();
            }
        }
Пример #2
0
        private void OnGuiInternal()
        {
            GUI.skin = PlayFabEditorHelper.uiStyle;

            using (new UnityVertical())
            {
                //Run all updaters prior to drawing;
                PlayFabEditorHeader.DrawHeader();

                GUI.enabled = blockingRequests.Count == 0 && !EditorApplication.isCompiling;

                if (PlayFabEditorAuthenticate.IsAuthenticated())
                {
                    PlayFabEditorMenu.DrawMenu();

                    switch (PlayFabEditorMenu._menuState)
                    {
                    case PlayFabEditorMenu.MenuStates.Sdks:
                        PlayFabEditorSDKTools.DrawSdkPanel();
                        break;

                    case PlayFabEditorMenu.MenuStates.Settings:
                        PlayFabEditorSettings.DrawSettingsPanel();
                        break;

                    case PlayFabEditorMenu.MenuStates.Help:
                        PlayFabEditorHelpMenu.DrawHelpPanel();
                        break;

                    case PlayFabEditorMenu.MenuStates.Data:
                        PlayFabEditorDataMenu.DrawDataPanel();
                        break;

                    case PlayFabEditorMenu.MenuStates.Tools:
                        PlayFabEditorToolsMenu.DrawToolsPanel();
                        break;

                    case PlayFabEditorMenu.MenuStates.Packages:
                        PlayFabEditorPackages.DrawPackagesMenu();
                        break;

                    default:
                        break;
                    }
                }
                else
                {
                    PlayFabEditorAuthenticate.DrawAuthPanels();
                }

                using (new UnityVertical(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleGray1"), GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true)))
                {
                    GUILayout.FlexibleSpace();
                }

                // help tag at the bottom of the help menu.
                if (PlayFabEditorMenu._menuState == PlayFabEditorMenu.MenuStates.Help)
                {
                    DisplayHelpMenu();
                }
            }

            PruneBlockingRequests();

            Repaint();
        }