private Task <bool> GetPlayerNameFromProfile(PlayerListEntry player) { TaskCompletionSource <bool> t = new TaskCompletionSource <bool>(); PlayFabClientAPI.ExecuteCloudScript(new ExecuteCloudScriptRequest() { FunctionName = "getEntityDisplayName", FunctionParameter = player.EntityId, GeneratePlayStreamEvent = true }, (response) => { var result = response.FunctionResult; if (result != null) { PlayFab.Json.JsonObject obj = (PlayFab.Json.JsonObject)result; object name; obj.TryGetValue("Result", out name); player.DisplayName = name.ToString(); player.IsSelected = (player.DisplayName == currentPlayer); //player.DisplayName = result.GetType().GetProperty("DisplayName").GetValue(result, null).ToString(); } t.SetResult(true); }, PlayFabErrorHandler ); return(t.Task); }
// OnCloudHelloWorld defined in the next code block private void OnCloudUpdateStats(ExecuteCloudScriptResult result) { // Cloud Script returns arbitrary results, so you have to evaluate them one step and one parameter at a time // Debug.Log(JsonWrapper.SerializeObject(result.FunctionResult)); JsonObject jsonResult = (JsonObject)result.FunctionResult; object messageValue; jsonResult.TryGetValue("messageValue", out messageValue); // note how "messageValue" directly corresponds to the JSON values set in Cloud Script Debug.Log((string)messageValue); }
private static void OnCloudUPDATEstats(ExecuteCloudScriptResult result) { PlayFab.Json.JsonObject jsonResult = (PlayFab.Json.JsonObject)result.FunctionResult; }