public pnAuthSession(pnAuthServer parent, Socket s, pnCli2Srv_Connect hdr) : base(s, hdr) { fParent = parent; fLog = plDebugLog.GetLog("AuthSrv"); fChallenge = BitConverter.ToUInt32(RNG.Random(4), 0); }
public pnLobby(bool auth, bool file, bool game, bool gate, bool lookup, bool vault) { if (auth) { fAuth = new pnAuthServer(); fAuth.CheckDb(); } if (vault) { fVault = new pnVaultServer(); fVault.CheckDb(); } }