Пример #1
0
        bool IsWithinPlayerHeadSlice(Bounds b)
        {
            float y          = PlaneverbListener.GetInstance().GetPosition().y;
            float thisY      = b.center.y;
            float halfHeight = b.extents.y;             // extents are half sizes

            return((thisY - halfHeight) <= y && (thisY + halfHeight) >= y);
        }
Пример #2
0
        void Start()
        {
            // enable singleton pattern
            Debug.AssertFormat(instance == null, "More than one instance of the PlaneverbListener created! Singleton violated.");
            instance = this;

            // init listener information in both contexts
            PlaneverbContext.SetListenerPosition(transform.position);
            PlaneverbDSPContext.SetListenerTransform(transform.position, transform.forward);
        }